XCOM 2
Primary Secondaries
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Uppdatering: 21 jan, 2019 @ 15:46

Some code cleanup

Uppdatering: 18 jan, 2019 @ 10:27

Primary Variants should now be added instantly (no reload required anymore)
Removed primary sawed off shotgun cause support of it was very limited and it caused more trouble than it was worse it.

Uppdatering: 12 nov, 2018 @ 8:55

Added UI stat markup for mobility bonus

Uppdatering: 4 okt, 2018 @ 4:11

disable logging by default

Uppdatering: 27 aug, 2018 @ 11:45

Should fix templar animation bug

Uppdatering: 25 aug, 2018 @ 7:15

Some refactoring using new HL hooks.

Uppdatering: 19 jul, 2018 @ 23:11

fixed a bug that slipped in the last update causing the katana mod dont't work with primary secondaries and dual melee.

Uppdatering: 19 jul, 2018 @ 15:14

Fixing a compatibility issue.

Uppdatering: 16 jul, 2018 @ 8:33

Added custom dropship and shellscreen animations.

Uppdatering: 16 jul, 2018 @ 6:37

Added empty secondary item.