XCOM 2
X2WOTCCommunityHighlander v1.30.4
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Update: 22 May, 2019 @ 6:54am

Release v1.18.2:

Hotfix for promotion UI and tactical rank up messages utilizing the wrong rank text and icons (see #526).

Update: 12 May, 2019 @ 1:30pm

Release v1.18.1:

Hotfix for default mission skyranger intros not playing (see #516).

Update: 11 May, 2019 @ 9:47am

Release v1.18.0, second full upload attempt.

The changelog is too big to include in the changelog section. Please find a complete changelog on the release pages for v1.18.0rc[github.com] and v1.18.0[github.com].

Update: 11 May, 2019 @ 9:38am

Reverting back to 1.17.0 because the workshop upload appeared to be incomplete. Will try to upload again.

Update: 11 May, 2019 @ 9:37am

The previous update appeared to be missing files. This update hopefully corrects this.

Update: 11 May, 2019 @ 9:20am

Release v1.18.0:

The changelog is too big to include in the changelog section. Please find a complete changelog on the release pages for v1.18.0rc[github.com] and v1.18.0[github.com].

Update: 15 Jan, 2019 @ 6:37am

Release v1.17.0:

  • Show more information about the HL's components, their version and status
  • Fix a number of Highlander features
  • Triggers the event `GeoscapeFlightModeUpdate` to allow mods to respond to geoscape mode change (#358)
  • Triggers the event `UIAvengerShortcuts_ShowCQResistanceOrders` to allow to override the presence of Resistance Orders button in `UIAvengerShortcuts` (#368)
  • Triggers the event `Geoscape_ResInfoButtonVisible` to allow to override the visibility of resistance orders button in `UIStrategyMap_HUD` (#365)
  • Triggers the event `NumCovertActionsToAdd` to allow mods to modify number of Covert Actions (#373)
  • Triggers the event `CompleteRespecSoldier` when a training center soldier respec was completed. (#339)
  • Class mods adding an eight rank will now interact better with classes with seven ranks (#1)
  • `OverrideItemSoundRange` to allow overriding an item's sound range (#363)
  • `OverrideHackingScreenType` and `HackIn2D` to allow hacking using a 2D movie and using
    the Skulljack / ADVENT screen arbitrarily (#330)
  • Gremlins (and other Cosmetic Units) are now correctly tinted and patterned (#376)
  • Allow abilities that deal damage without a source weapon to still display
    their damage with psi flyovers (Psi Bomb, mod abilities) (#326)
  • Able to specify new materials as counting as hair/skin/armour/weapons etc. for the purpose of
    receiving tints, patterns, tattoos etc. (#356)
  • Changes to "Legacy Operations" squad loadout and ability selections are now always applied for the first mission. Note any non-AWC-eligble abilities added need to exist in the Soldier Classes ability tree (#307)
    Particularly important for Central and Shen, whose custom Soldier Classes ability tree contain only the abilities granted by their squad progression (#307)
  • Additional Photobooth particle system enums for mods (#359)
  • Tweaks to "Resistance Archives" random Legacy Operations UI. Restarts show the correct locked difficulty, and a crash condition on backing out of a restart fixed. (#307)
  • Fixes UIPanels animating in with a huge delay when they are direct child panels of
    UIScreen (#341)

Update: 8 Nov, 2018 @ 5:50am

v1.16.0 Release

see the release notes https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.16.0 and he release candidate release notes https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.16.0rc

Update: 10 Oct, 2018 @ 1:21am

v1.15.0 Release

  • Update script sources to War of the Chosen & Tactical Legacy Pack
  • Minor improvements to logging, hopefully providing better troubleshooting advice

Update: 4 Oct, 2018 @ 12:43pm

v1.14.0 Release

see the release notes https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.14.0 and he release candidate release notes https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.14.0rc