Killing Floor 2

Killing Floor 2

Space Chaos
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Uppdatering: 6 okt, 2017 @ 14:18

Updated to version 2.5

- Fixed Upload Bugs

Uppdatering: 6 okt, 2017 @ 13:49

Updated to version 2.4

- New Light Effects
- Whole Cave zone Re-worked
-New Details
-Fixed bugs with light

Uppdatering: 4 okt, 2017 @ 8:32

Updated to version 2.4

- New Light Effects
- Whole Cave zone Re-worked
-New Details
-Fixed bugs with light

Uppdatering: 1 okt, 2017 @ 16:53

Updated to version 2.2

-Added landing zone to the pod to prevent people going through the bridge. ( Needs confirmation if it's working on Multiplayer)
-Added a new level of wall on the maze to prevent people to climb them
-Fixed timing on the pod and velocity

Uppdatering: 1 okt, 2017 @ 7:30

Updated to version 2.1

-Fixed Camera not Reseting on Multiplayer
-Fixed Player Can't move after Cutscene
-Fixed player falling out the ship during escape

Uppdatering: 29 sep, 2017 @ 9:51

- UPDATE 2.0

-Quickfix boss not spawning in the last part ( thanks to Daidaedra Feedback)
-Fixed Trader not chaning when it should.

Uppdatering: 28 sep, 2017 @ 19:07

- UPDATE 1.9

-Quickfix a bug with music playing not as intended (last update fault)

Uppdatering: 28 sep, 2017 @ 11:18

- UPDATE 1.8

- Fixed Light at cave
- Added new textures to cave
- Fixed pathing on cave
- Fixed spawns on bridge that are spawning after the meltdown
- Fixed Trade not changing after meltdown
- Expanded Ritual Cave with a maze
- Added Pickups ( ammo+weapons)
- Fixed landing music overlaping

Uppdatering: 28 sep, 2017 @ 7:30

- UPDATE 1.7

- Fixed a Spawn volume not being disabled on the ship
- Fixed Path finding on bridge, cave and ritual lab
- Reworked Corridors light to a better looking aspect
- Reworked Shadows/light on corpse firecamp on Ritual Cave
- Fixed Cutscene cameras not moving

Uppdatering: 26 sep, 2017 @ 12:30

- UPDATE 1.6

-New area/event After the bridge, Ritual Cave.
(Now the bridge will start to melt and you have to move to underground levels)
-New Effects due to Bridge Melt Down
-New ilumination/sound effects


- The events have 3 diferent times to happend, one is short, others are long.