Killing Floor 2

Killing Floor 2

Space Chaos
53 Comments
Serious 31 Dec, 2020 @ 9:26am 
I uploaded a "fixed" version of the spacechaos map today.
@Bruxo, if you want to use any of these additions you're very welcome.
I would also add you as creator of the "fix" version but we need to be steamfrieds first ;-)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2339884824
Bruxo  [author] 8 Oct, 2019 @ 6:21pm 
Hey Shadow...

This map is very old, it broke with some game updates. I need to re-factory it. The problem is that i dont have any time soon... =/ but thanks for the feedback!


Shadow [SAC] 30 Sep, 2019 @ 3:36pm 
@Bruxo so question is this map unfinished cause when you get to the point where there is that last portal. it just kinda feels like there should be more. i love the map but it feels like there should be more. plus with the space ship part. it glitches super hard at times
Dass 16 Nov, 2018 @ 7:49pm 
I'm kinda lost in what i should do, after the bridge starts to melt, i enter a portal and the game tells me to press something about a contraption, i press it and it says the door won't hold forever so i enter it and then lava starts to rise and kills me...
Bruxo  [author] 11 May, 2018 @ 2:28pm 
Hey!

Well, i could put it on the map aswell, the problem is that my time is really short right now. But yes, i'll try to do it!

thanks!
Skeletor 10 May, 2018 @ 11:13pm 
Do you take requests? Because if so I'd love to see bfg division and transistor fist from the Mick Gordon doom soundtrack added
Bruxo  [author] 29 Apr, 2018 @ 5:58pm 
Hey man, MGV stands for : Metal Gear Vengence.. it's the same game.

I misspelled tho, it's revengence... xD
RETROCHUG 29 Apr, 2018 @ 5:52pm 
Rules of Nature is from MGR:R, not MGSV
Tali 27 Feb, 2018 @ 12:07am 
This map is amazing. The only bad thing about it is the name of the song is behind the WAVE STARTED every round, and that makes it hard to see the title. Everything else is great though.
Bruxo  [author] 16 Feb, 2018 @ 4:10am 
Too bad you didn't like it, i'm launching another one, maybe you will like it. Thanks for the feedback anyway xD
Flammable 16 Feb, 2018 @ 3:41am 
Just a shitty corridors
-Luc- 11 Feb, 2018 @ 1:40pm 
Bruxo Thank you very much!
Bruxo  [author] 11 Feb, 2018 @ 4:33am 
Hey Luc, Since you're asking and other people did, here:

Let the bodies hit the floor - Drowningpool

Die Mother Fucker die - Dope

Case point fugitive - Eletro

At Dooms Gate E1M1 - Andrew Hulshult

Gas Gas Gas - Manuel

Running in the 90's - Hardcore Rave Edit

Rules of Nature - MGV ost

Renegade - Titan Slayer

Rise of the Saturn - Titan Slayer

Symphony of Destruction - megadeth

Synthwave at Dawn - Morch Kovalski

Questionable Ethics - Morch Kovalski

Rip And Tear - Doom 2016 OST (mick gordon)

Roller Mobster - Carpenter Brut




Full list for you ! x)
-Luc- 10 Feb, 2018 @ 7:32pm 
Love the map. Lots of fun on HOE. Do you by chance have the full list of all the songs used?
Bruxo  [author] 29 Dec, 2017 @ 10:09am 
Hey Reverse!

Thanks for commenting, in response:

Inspecting the zombie in the chamber will trigger a portal that will spawn zeds through.

I'm planning to add more events, people really liked it!

Thanks again xD
Llaorick 29 Dec, 2017 @ 9:52am 
Ey man nice map i love cant stop playing it , i love playing maps with story. But i have a question, is the torture chamber the last event or theres more? because after passing the wave in the "inspect tortured zombie chamber'' nothing else happend. The game ended with the boss in the same room.
Bruxo  [author] 5 Dec, 2017 @ 5:28pm 
Thanks man! Really appreciate your comment!

Actually i have to update this map, the version without music is much more polished than this one.

I'll try to do it tomorrow.

I have one project on 70% progress.. won't take long to finish it, probably next week.

It's based on my house and neighborhood hehe.

With alot of surprises too :P
HardEdge 5 Dec, 2017 @ 1:59pm 
One of the best maps I've played in a while. I love the surprise factor. People on server go like "what the actual f*ck" when the escape pod transports the players :D :D :D
Do you have any other projects (finished, work in progress) ?
Bruxo  [author] 4 Dec, 2017 @ 5:11pm 
Hey Hard,

It triggers an scream that will open a portal on the room. Zeds will come out the portal...

The event will be triggered automatically after 1 min if you step in the arena
HardEdge 4 Dec, 2017 @ 4:57pm 
great map! what does the "inspect tortured zombie" at the end do?
M1DN1GHTG4M3R 30 Oct, 2017 @ 5:59pm 
OK i'll give it another try and let you know how it goes.
Bruxo  [author] 30 Oct, 2017 @ 2:59pm 
M1DN1GHTG4M3R

Hey, this is just the physical lava form, it won't damage you, it's a bug actually. You can pass through.
M1DN1GHTG4M3R 30 Oct, 2017 @ 12:30pm 
This map is very fun, however after the lava rises and you must activate the bone door the lava is already risen to a level I can't progress. I have even tried camping right next to it to sprint immediately but by the time I even start going down the little path the lava is already at the bottom ready to kill me. I would really like to finish this awesome map...
spacedandy22 20 Oct, 2017 @ 4:19pm 
HAhahahahaha, that real good, awesome to play this
Bruxo  [author] 5 Oct, 2017 @ 9:38am 
Hey storm, that's probably and error on my kismet, i seted the first bridge trader to be the one. I'll extend the time in the bridge, it's too short on the current state. I'm working on the light right now, i'll fix those things. Thanks to bring them!
Storm_at_Sea 5 Oct, 2017 @ 9:08am 
Nice addition, the walk area over the lava.. this time when I landed and walked down the bridge, neither of those trader pods were active, instead I had hundreds to travel to the active pod- why not let us use one of the 2 on the bridge, like before?
Bruxo  [author] 5 Oct, 2017 @ 7:49am 
Thanks ivani! I'm greateful! :3
ivaniski95 5 Oct, 2017 @ 5:10am 
i really liked to play this map the music tracks are great too i recommend play this map
Bruxo  [author] 4 Oct, 2017 @ 6:47am 
Hey storm,

i'm uploading now the new version of this area. Yes, this is the final area.

I'll do a full list of the songs here, for people who wanted to listen to them.

About the doors:

For some reason, doors in KF 2 are a little tricky, they won't work as inteended when weldable, they are broken most of the time. Don't know why tho...
Storm_at_Sea 4 Oct, 2017 @ 5:28am 
I got passed the wall- I was looking for something that stuck out more, but basically it's just pressing the wall there. I got passed the small tunnels that had lava into a maze-like area, is that the final area? I assume it is, since I wasn't getting msg's anymore to move somewhere else.

https://gtm.steamproxy.vip/ugc/867364985516510277/4D1C8E11FF911048B032B340CE1F39BE1FCE6D58/

Is there a complete list of music used anywhere, one of the songs I wasn't familiar with but liked, I was going to look it up and listen to the whole thing (often I don't get to hear an entire song because I end the wave).:music:
Storm_at_Sea 4 Oct, 2017 @ 4:45am 
Why can't doors on the space base/ship? be welded?
Bruxo  [author] 1 Oct, 2017 @ 7:03am 
If you go towards the message, there is a cranium inside the wall, press [E] to use it. it will open a door and you can go further.
Storm_at_Sea 1 Oct, 2017 @ 6:52am 
Yeah, I saw the msg, I went towards it I just didn't see anything but the barrel. I'll look again later.
Bruxo  [author] 1 Oct, 2017 @ 6:43am 
Hey storm, there is a message PRESS [E] TO ACTIVATE CONTRAPTION on your screen... thats where you need to go. The burning will continue until you reach that point and go further.
Storm_at_Sea 1 Oct, 2017 @ 3:07am 
Breach, husk fired and I got sucked out into space, fine- but I didn't die- I stopped losing health points yet the distance from trader kept increasing (I had hit the medical syringe out of reflex, and that stopped my health points from falling). I had to exit the map to restart it. Perhaps after so many feet of falling, and auto-death? The falling effect is nice, adds some realism, but perhaps if it was limited.
Bruxo  [author] 30 Sep, 2017 @ 8:01pm 
Relax! i'm open to ideas and critics, no problem at all... actually i'm more than happy with your oppinion xD
Storm_at_Sea 30 Sep, 2017 @ 8:00pm 
I still love the map- problems happen sometimes, with anything in life. Just to be clear, since some ppl online can be, weird, I'm not bashing anything, even if I didn't like it, I'm not the type to bash it.
Bruxo  [author] 30 Sep, 2017 @ 7:55pm 
Hey Storm, if you hold the key [E] in the trader , even for 1 second, it will auto-buy. I guess that's your problem... but i'll check that anyway! thanks for the feedback again! xD
Bruxo  [author] 30 Sep, 2017 @ 7:53pm 
Hey storm, that door is a game default door, kinda bizarre behavior there xD

But i'lll take a look after all! thanks for the feedback!
Storm_at_Sea 30 Sep, 2017 @ 7:53pm 
Just had a different door do the same bug, but during the boss fight with hans- he was unable to get passed it, but other zeds could walk thru it.

There's an unusual bug with the weapons I've had happen a few times now (while playing 2 different perks-FB, then commando), when I got to the trader the first time of the match, I didn't have the starting weapon anymore, I had the dragonsbreath instead (think it was full on ammo too), another time, I went to stock up on ammo, but I couldn't buy it because somehow, all ammo of everything is topped off soon as I look at the trader menu...) just weird things like this- so far, its worked in my favor, so I just see it as an oddity.
Storm_at_Sea 30 Sep, 2017 @ 7:01pm 
*bug*
The door got stuck, with part of it still in the way- zeds could get passed, I even saw a bloat and others walk thru it. I couldn't and I couldn't jump over it either, I died when life support failed.

https://gtm.steamproxy.vip/ugc/903393148748176428/90DA94736BAE7CDE4600F6A5C3167B12079F56B9/
Bruxo  [author] 29 Sep, 2017 @ 8:53am 
About the boss not spawning, can you be more especific when it happends? if he spawned outside the area you are in, can you point out where it was? i'll check for all the spawn volumes to make sure they are disabled when changing areas.


I really appreciate your feedback, more than happy acctually! thanks alot xD
Bruxo  [author] 29 Sep, 2017 @ 8:53am 
Hey Daidaedra! I could fix the trade not beign where it need to be by turning all the events (escaping the ship, going down into the tunnels) into wave events, like the music. The problem is: it will be quite linear. The urge of escaping inside a wave is much more intense, know what i mean? And i noticed the trader problem.

I'll try to fix those things you said, but you can be more especific?

For example, the skeleton door will "proc" after the message "lava levels are rising up" pop up in your screen. Then, a message with : "press [E]" will appear. Before that it's not possible to use this contraption, only when this message is of.

And, when you use the contraption it will be open for 30 seconds, then it will close forever. Maybe you activated it and did not enter?

Same with the cave, when you enter, after 20 seconds a rock will block the path to the caves and only the ritual area is acessible. This is to prevent backtrack to the cave.


I can work on that, ofc.
Daidaedra 29 Sep, 2017 @ 7:18am 
Fantastic idea for a map. i like it. got confused a little bit. the trader pot was not always where i had to be for example: i needed to leaf the ship and the trader was still up there so i could not buy equipment. also the (i gues its a)skeelington door didn´t open. and like the other comment posted boss did not spawn. if these things get fixed this could be one of the best maps i played. how about a full list of songs for the lazy people who do not what to write down all the names :smug:
Bruxo  [author] 28 Sep, 2017 @ 6:18pm 
Wiggly, no music version up. Hope you enjoy ;)
Bruxo  [author] 28 Sep, 2017 @ 5:51pm 
Hey wiggly, i'll put that out for you... give me some minutes
wiggly dollface 28 Sep, 2017 @ 5:47pm 
can't turn music off, wish i could ,have put out the one without music
Bruxo  [author] 20 Sep, 2017 @ 6:23am 
Taged it Frost, thanks for your help!
Frostbite* 19 Sep, 2017 @ 4:52pm 
tag your map ma friend KF-Spacecaos
Bruxo  [author] 18 Sep, 2017 @ 2:10am 
Hey wild! i'll look at that !