Killing Floor 2

Killing Floor 2

Space Chaos
25개 중 1~10개 표시 중
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업데이트: 2017년 10월 6일 @ 오후 2시 18분

Updated to version 2.5

- Fixed Upload Bugs

업데이트: 2017년 10월 6일 @ 오후 1시 49분

Updated to version 2.4

- New Light Effects
- Whole Cave zone Re-worked
-New Details
-Fixed bugs with light

업데이트: 2017년 10월 4일 @ 오전 8시 32분

Updated to version 2.4

- New Light Effects
- Whole Cave zone Re-worked
-New Details
-Fixed bugs with light

업데이트: 2017년 10월 1일 @ 오후 4시 53분

Updated to version 2.2

-Added landing zone to the pod to prevent people going through the bridge. ( Needs confirmation if it's working on Multiplayer)
-Added a new level of wall on the maze to prevent people to climb them
-Fixed timing on the pod and velocity

업데이트: 2017년 10월 1일 @ 오전 7시 30분

Updated to version 2.1

-Fixed Camera not Reseting on Multiplayer
-Fixed Player Can't move after Cutscene
-Fixed player falling out the ship during escape

업데이트: 2017년 9월 29일 @ 오전 9시 51분

- UPDATE 2.0

-Quickfix boss not spawning in the last part ( thanks to Daidaedra Feedback)
-Fixed Trader not chaning when it should.

업데이트: 2017년 9월 28일 @ 오후 7시 07분

- UPDATE 1.9

-Quickfix a bug with music playing not as intended (last update fault)

업데이트: 2017년 9월 28일 @ 오전 11시 18분

- UPDATE 1.8

- Fixed Light at cave
- Added new textures to cave
- Fixed pathing on cave
- Fixed spawns on bridge that are spawning after the meltdown
- Fixed Trade not changing after meltdown
- Expanded Ritual Cave with a maze
- Added Pickups ( ammo+weapons)
- Fixed landing music overlaping

업데이트: 2017년 9월 28일 @ 오전 7시 30분

- UPDATE 1.7

- Fixed a Spawn volume not being disabled on the ship
- Fixed Path finding on bridge, cave and ritual lab
- Reworked Corridors light to a better looking aspect
- Reworked Shadows/light on corpse firecamp on Ritual Cave
- Fixed Cutscene cameras not moving

업데이트: 2017년 9월 26일 @ 오후 12시 30분

- UPDATE 1.6

-New area/event After the bridge, Ritual Cave.
(Now the bridge will start to melt and you have to move to underground levels)
-New Effects due to Bridge Melt Down
-New ilumination/sound effects


- The events have 3 diferent times to happend, one is short, others are long.