Golf It!
Meatball's 18H Course
กำลังแสดง 1-10 จาก 20 รายการ
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อัปเดต: 11 ธ.ค. 2018 @ 6: 24pm

- I added two teleporters to the last hole, to assist those that have trouble climbing the tallest wall (dpi limitations, old mice, etc.). If I were to add boosts before (or on) that wall, it would likely lead to players getting stuck on them forever once in a while, so I opted for the teleporters instead.

- I slightly raised the power of the main boost, at the start of the last hole, and I increased the size of the tilted back board (behind the head) to reduce the margin for missing entirely (just a weee bit!).

อัปเดต: 16 ต.ค. 2018 @ 6: 31pm

- Added a redundant reset area to the top of the fence on "High Dive".
- Enlarged a few arrows at the start of "Jump High".
- Chopped a leg off of the evil pattern.

อัปเดต: 12 พ.ค. 2018 @ 6: 57pm

- Adjusted for game update, using new grass planes in the graveyard (that changed into dirt).
- Removed the arrow over the lowest portal on hole 9.
- Made a few lighting adjustments.

อัปเดต: 27 ก.ย. 2017 @ 11: 55pm

- Raised the Wedge on hole 14 so it's smoother to bounce off of (particularly for Hi1's). Made some pegs taller to compensate.

อัปเดต: 24 ก.ย. 2017 @ 8: 20pm

- 8 is great now.

อัปเดต: 24 ก.ย. 2017 @ 4: 14pm

- Smoothed out the hole-in-one path, for hole 8, by fixing a small edge (near the hole) and tilting the second blue "roof" a little more.

อัปเดต: 21 ก.ย. 2017 @ 11: 00pm

- Updated thumbnail.

อัปเดต: 21 ก.ย. 2017 @ 10: 47pm

- added reset areas to bottom of open graves.

อัปเดต: 19 ก.ย. 2017 @ 8: 05pm

อัปเดต: 13 ก.ย. 2017 @ 8: 24pm

- Lowered the diamond rocks, near hole 2's goal, for less weirdness with their corners.
- Tightened up the pars.
- Updated the recommended limits.
- Aesthetic updates.