Killing Floor 2

Killing Floor 2

Fiesta game mode
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Update: 27 Sep, 2017 @ 12:16pm

Update: 27 Sep, 2017 @ 11:57am

Started Adding:
- Power Overwhelming wave.
- Big Smack/Whopper zed.
- Refractor weapon.

Update: 21 Sep, 2017 @ 2:51pm

Finished Adding:
- Show Me The Dosh 2.0- zeds drop green dosh if they were killed with a headshot, yellow otherwise.
- DMG 2.0- reward and cost for firing made a static 10 and 5 respectively, dosh magnetism now always active.
- Zed Rush and Zed Game waves converted to time-based waves (were zed count-based waves).
- Over six max players support (FiestaMaxPlayers in the config, currently clamps from 1-64).
- More consistent zed spawning (they were occasionally failing and slowing down a number of waves).
- Fixed a bug that was causing most, if not all waves to use a 0.9x mult for zed movement speed. Explains why Zed Rush wasn't very rush-like, now doesn't it?
- A number of misc feedback tweaks to existing waves.

Update: 21 Sep, 2017 @ 2:09pm

Update: 21 Sep, 2017 @ 12:28pm

Update: 21 Sep, 2017 @ 12:17pm

Update: 21 Sep, 2017 @ 12:01pm

Update: 21 Sep, 2017 @ 11:57am

Update: 21 Sep, 2017 @ 11:52am

Update: 21 Sep, 2017 @ 11:44am