Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Viser 121-130 af 878 forekomster
< 1 ... 11  12  13  14  15 ... 88 >
Opdatering: 8. dec. 2023 kl. 22:06

Mod version 3.10.3.5
-Fixed bug to Anglers Civic

Opdatering: 8. dec. 2023 kl. 21:58

Mod version 3.10.3.4
-Update to Stellaris 3.10.3
-Agrarian Idyll and Anglers Civics are now mutually exclusive
-Cleared up some text and fixed bugs concerning Agrarian Idyll and housing from districts

Opdatering: 29. nov. 2023 kl. 22:35

Mod version 3.10.2.3
-Update to Stellaris 3.10.2
-Militia Marshal Councilor (related to Ordered Stratocracy civic) now gives +1 commander job for every 3 levels and reduces army upkeep by 3%/level
-Internal Security Director Councilor (related to Military Council civic) now gives +0.1 unity/level to Enforcers

Opdatering: 23. nov. 2023 kl. 8:50

Mod version 3.10.1.2
-Update to Stellaris 3.10.1
-Fix for Habitat districts
-Fix for prescripted empires
-Minor fixes here and there

Opdatering: 18. nov. 2023 kl. 21:23

Mod version 3.10.0.1
-Update to Stellaris 3.10.0
-Introduced planetary guard as a fully specialized army version of soldier job

Opdatering: 30. okt. 2023 kl. 20:04

Mod Version 3.9.3.4
-Fix for Stratocratic Republic giving -2 Commandante jobs with a System Capital

Opdatering: 23. okt. 2023 kl. 20:33

Mod Version 3.9.3.3
-Added a Guard Service/Conscription Policy that can be used to spawn planetary defense armies
-Fixed issues with Ruler job replacements
-Made sure that the civics that change output from a ruler job also change output from the replacements you can get from other civics
-Fixed a compatibility issue with PD

Opdatering: 17. okt. 2023 kl. 22:00

Mod Version 3.9.3.2
-Updated for 3.9.3

Opdatering: 17. okt. 2023 kl. 21:54

Opdatering: 12. okt. 2023 kl. 10:36

Mod version 3.9.2.2
-You no longer get Politician jobs AND their replacements (e.g. noble, head researcher, ...) when selecting mulplie civics that use replacement jobs (special unfixable case with 3 of these civics on tier 2 capital buildings though).
-Compatibility with Planetary Diversity worlds for the Create Blocker decisions from the Ecological Engineers civic implemented
-Ethic attractions from Policies:
-Growth Trade Policy choice gives Ecocentrism Ethics attraction
-Mining Trade Policy choice gives Industrialism Ethics attraction
-AI Outlawed Policy choice gives Spritualist Ethics attraction
-AI Servitude and Full Rights Policy choice gives Materialist Ethics attraction
-Ethic attractions from Resoutions:
-Ecolocy Resolutions give Ecocentrism Ethics attraction
-Industry Resolutions give Industrialism Ethics attraction
-Commerce Resolutions give Competitive Ethics attraction
-Greater Good Resolutions give Cooperative Ethics attraction
-Minor changes