Company of Heroes 2

Company of Heroes 2

The Advanced Powers 3.6.7B
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Update: 7 Oct, 2017 @ 8:58pm

Update 2.1H
Quick-Fix

-Removed Heavy MG Team limits
-Increased limit of Combat Mobility Mortar Teams and Super-Panzershreck Teams to 3
-Removed limit for Wunder-Kampfers for Heavy Infantry Specialization
-Buffed Ballisitc Missile Bunker Weapon
-Buffed buildable German Defensive Structures health.
-Added upgrade for Heavy Sniper

Update: 5 Oct, 2017 @ 9:21am

Update 2.1G maigash, sorry for the quick-fixes -w-
Quick-Fix

-Fixed being able to purchase both specializations if have enough resources.

Update: 5 Oct, 2017 @ 7:44am

Update 2.1F killmegood
Quick-Fix

-Fixed Chi-Nu being available without specialziation.
-New ability added to Chi-Nu and Chi-Ha

Update: 5 Oct, 2017 @ 5:08am

Update 2.1e killme
Quick-Fix

-Buffed Heavy Infantry Variants
-Slightly increased munition for Heavy Infantry Specialization
-Fixed AT Gun description
-Fixed Chi-Nu build rate
-Buffed handheld GMG

Update: 5 Oct, 2017 @ 3:55am

Update 2.1d
Quick-Fix

-Slightly increased manpower for Japanese Specialization
-Fixed Chi-Nu tank
-Adjusted Hohei Squad Population
-Adjusted Chi-Nu

Update: 5 Oct, 2017 @ 3:37am

Update 2.1c
Quick-Fix

-Slightly increased manpower and munition bonus for Japanese Specialization
-Adjusted price of Type 97 Chi-Ha
-Increased speed and a bit of penetration of Type 97 Chi-Ha
-Added new unit: Type 3 Chi-Nu
-Removed japanese tank voices

Update: 5 Oct, 2017 @ 12:14am

Update 2.1b
Quick-Fix

-Added missing abilites for Japanese MG Team
-Added missing ability for Japanese Reinforcements Centre

Update: 4 Oct, 2017 @ 10:59pm

Update 2.1
The Specializations Update Part 1
With Japan now being one of Germany's Puppet Nations, commanders now have the option to sacrifice their access to some german troops and tanks in exchange for those from the now-controlled Imperial Japanese Army. Though if power is what one commander seeks, then they can specialize in heavier german infantry. With so much power they can hold in their weapons and upgraded armor, it is barely a sign of mercy to limit some on the battlefield.
Select one specialization from Ostheer HQ.

Axis Powers

  • New Specialization: Asiatische Verbindungen (Ostheer)
  • New Unit: Kohei Squad
  • New Unit: Hohei Squad
  • New Unit: Taisensha Squad
  • New Unit: Type 95 Ha-Go Light Tank
  • New Unit: Type 97 Chi-Ha Medium Tank
  • New Unit: Type 3 Chi-Nu
  • New Unit: Type 5 Ho-Ri Tank Destroyer
  • New Structure: Japanese Reinforcements Centre
    ( Nebaka for unit ideas thanks to his mod! )

  • New Specialization: Infanterie-Spezialisierung (Ostheer)
  • New Unit: Heavy Grenadiers
  • New Unit: Heavy Machine Gun Fire Team
  • New Unit: Heavy Sniper
  • New Unit: Combat Mobility Mortar Team
  • New Unit: Super-Panzershreck Team
  • New Unit: Heavy PanzerGrenadiers

  • Custom IJA Portraits and Icons
  • Custom Heavy-Variants Icons
  • Custom Heavy-Variant Portraits ( The Roman Empire's work )

Update: 27 Sep, 2017 @ 7:47am

Update 2.0
The Allied Advancements Update Part 3
With supplies getting harder to distribute amongst their armies, the Allied forces seek to further establish and maintain supply trade tactics, allowing of the sharing of supplies between armies to better tackle the Axis Powers with their combined might, and bring back captured equipment and vehicles for resources. Allied Raider Units also gain full experience from their raids that got them the weapons in the first place.

Allied Forces

  • New Unit: Logistics Engineering Officer for all Allied Factions.
  • New Unit: Fire Support Squad for the United States Forces.
  • AK-43s now have increased accuracy and damage.
  • US Medics now have M1 Garands.
  • Removed Volley Fire ability from Shotgun Team.
  • Raid Units now have full veterency.
  • Reduced population of Shotgun Team.
  • Reduced chances of Allied Heavy Bombers ability not working at times. Please wait for the Bombers to finish doing their thing before calling in another airstrike to prevent this bug!

Axis Powers
  • New Unit: Logistics Engineering Officer for all Axis Factions.
  • Reduced recharge time for Wunder-Kampfer Super-Panzerfaust

Update: 24 Aug, 2017 @ 5:24pm

Update 1.9 2/3
The Allied Advancements Update Part 2
The Allies, seeing it as desperate means of advancements, have resolved to attempting to develope their own advance weapons to increase their troops' overall combat efficiency to combat the Axis Powers. The US have increased production of M2 Carbines, allowing more distribution to troops. The Soviets have developed the AK-43, a rushed experimental assault rifle that provides better firepower, while the British army have began production on the EM-2 Assault Rifle for their troops.

Allied Forces

  • New Weapons: M2 Carbines (Rear Echelon), AK-43 Assault Rifle (Buildable Shock Troops), EM-2 Rifle (Commandos)
  • Increased Shotgun AP Rounds Damage.
  • Hazard Removal Kits removed from Shotgunners
  • Demo Charges given to Shotgun Team
  • Fixed Heavy AT & AI Paratroopers not being able to capture.
  • Shotgun AP rounds made cheaper.