Portal 2

Portal 2

319 ratings
Neon
   
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In 1 collection by nicklonium
Elementary
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Description
Testing subject's abilities when faced with the chemically inert noble gas that is most commonly used in glowing signs, despite being very rare and relatively expensive, which produces an orange glow when electrically charged and is produced by fractional distillation of air.
48 Comments
jandlml 22 Apr, 2019 @ 7:57pm 
took several tries to get out the door. i must have missed the easy way
MachManX 20 Sep, 2013 @ 10:32pm 
This was easy but fun. Especially the last room where I didn't know how to get the gel to a certain place but after some trial and error for 30 seconds I got it.
wildgoosespeeder 18 Sep, 2013 @ 9:16pm 
I can crouch and avoid using the funnel. Slow, but possible. Also the button that activates the three stairs to the exit, use an antline trick found in my profile screenshots.

Try my map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=157760459
stormsend 15 Sep, 2013 @ 5:35pm 
I enjoyed solving this one. Not too hard. I liked the laser grid in the hallway. I'll have to remember that. I've seen the bouncing gel blobs before but couldn't figure out how to use that in a map. You did well. The last one was the hardest for me. I couldn't seem to get the control I needed to place the gel right. Took a while but I made it and exited smiling. Here's one for you to try.
Krayne 31 Aug, 2013 @ 5:32pm 
Was really good. The faithplates and gel was amazing. But the hallway with the laser grid could becrouched under the whole way. I dont know if that was intentional but i used the tunnel anyway.
nicklonium  [author] 31 Aug, 2013 @ 6:42am 
Fixed. I assume you placed a portal on the ceiling/floor, gained vertical speed, then portal jumped over the laser grid? Or used the black laser grid emitters to walk across? I should probably go back through my first few chambers to check for this sort of amateur design mistake, thanks.
BlumCoLe' 31 Aug, 2013 @ 6:15am 
In the second part of the first room ...speedgel is useless.
drumcoaster 30 Aug, 2013 @ 4:05pm 
I don't understand the purpose of the added difficulty to simply grab cubes, but I do enjoy these test chambers. I think it's funny how a lot of these have a tunnel ascension into a new level. It's kind of like having more than one test inside each chamber, rather than one big test. Are my levels like that?
ram ranch 29 Aug, 2013 @ 10:09am 
Wow, I never knew goo could bounce! Great test once again!
Watermelon Pie 25 Aug, 2013 @ 2:49pm 
Really like this one!