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It seems to be an issue with the draconis race.
[7] 7ff6fc804375 Star::TechController::initializeModules
[8] 7ff6fc69015f Star::Player::init
[9] 7ff6fc8c1f92 Star::WorldClient::initWorld
[10] 7ff6fc8bfeaa Star::WorldClient::handleIncomingPackets
[11] 7ff6fc835653 Star::UniverseClient::handlePackets
[12] 7ff6fc836905 Star::UniverseClient::update
[13] 7ff6fc2f5da7 Star::ClientApplication::updateRunning
[14] 7ff6fc2f473d Star::ClientApplication::update
[15] 7ff6fcabd4d1 Star::SdlPlatform::run
[16] 7ff6fcabd68d Star::runMainApplication
[17] 7ff6fc2f7731 WinMain
[18] 7ff6fcca07af __scrt_common_main_seh
[19] 7ffb22217034 BaseThreadInitThunk
[20] 7ffb23e22651 RtlUserThreadStart
[21:37:53.689] [Error] Exception while calling script init: (LuaException) Error code 2, [string "/tech/stargazer/stargazer.lua"]:78: attempt to perform arithmetic on a nil value (field 'colorIndex')
stack traceback:
[C]: in metamethod '__add'
[string "/tech/stargazer/stargazer.lua"]:78: in function <[string "/tech/stargazer/stargazer.lua"]:2>
[0] 7ff6fc3aa213 Star::captureStack
[1] 7ff6fc3a8f9e Star::StarException::StarException
[2] 7ff6fc37cfb1 Star::LuaEngine::handleError
[3] 7ff6fc55e9bb Star::LuaEngine::callFunction<>
[4] 7ff6fc562513 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
[5] 7ff6fc9dfd5f Star::LuaContext::invokePath<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
I see that the 1.4.6 note says a transparent wing color option was added, but is it possible to make the wings completely invisible for oneself if one wanted to fly like, say, Superman?