Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

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World 7 Level 6 Unofficial
   
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14 Feb, 2016 @ 10:21pm
18 Feb, 2016 @ 2:03pm
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World 7 Level 6 Unofficial

Description
Version 1.6
This is the final level in World 7. It is a really big level, and I hope it is bug free. Please let me know if you find any errors.

Thanks to the creator of Tower Gardens for the inspirational architecture! This level owes much to your artistic genius. :)

Thanks to Savaka for the 2-key door architecture technique. Brilliant! :)

There are 5 secrets and some shortcuts. Enjoy!
I tried to fix the starting bug. Please let me know if it is still glitching.
Let me know if you find all 5 secrets and I will put your initial on the roof. :)

Here are links to some of my other levels:
World 7 Level 1: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=531049290&searchtext=

World 7 Level 2: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=535004831&searchtext=

World 7 Level 3: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=540596650&searchtext=

World 7 Level 4: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=596323829

World 7 Level 5: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=604414476

World 7 Level 6: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=624762898

World 8 Level 1: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=848330201

Church Ruins: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=674126399
24 Comments
Happiest Man Alive 12 Aug, 2018 @ 5:58pm 
ATTENTION: SPOILER AHEAD
A really outstanding level. Another masterpiece !!! Thank you so much for it. This one together with level 3 are my personal favorites so far. Apart from being quite large it is also quite difficult , which is totally to my liking. It took me quite some time to find all the secret areas. By the way when I completed it for the first time, I thought that I had found a 2nd level exit. I was so proud. :) I was also wandering why you didn't mention it in your level description. Only later did I find out that the other one is fake. Brilliant idea! Kudos.
Now I only need to complete level 4 to finish World 7.

Secret areas:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1476929302
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1476929559
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1477095784
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1477095646
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1477096227
masterx244 21 Jun, 2016 @ 2:17pm 
Almost fubar'd one try of the level by trying to fool that one single-cube door right after the entrance slide. 2 blocks on the cube-plate inside the door jam it open until reset somehow the door refused to open to any method of regular opening after one try to do that. thanks god i had a green cube spare to escape that trap
Mrs Ellie  [author] 8 Jun, 2016 @ 4:32pm 
You are very welcome! I'm very happy that you are enjoying my levels. I completely agree that levels, community built and especially in games, should be accessible to average players, but built so that they are encouraged to grow and learn new things. When a level is fun for an average player and still teaches new skills to an advanced player, that is a huge success!
Mariah5861 8 Jun, 2016 @ 11:29am 
If the attraction of lots of levels done by players, entices people to buy this game, then perhaps being able to have a chance to FINISH the level is a good thing! With alternate routes, one can pick and choose which path is possible for them. Maybe the first time thru you play an easy route, and then as your confidence and skills build, you pick the more difficult path. When those choices are there, it not only makes for enhanced replayability, as i mentioned earlier, but also a rich, more layered experience for the player. I didnt mean to write a book here...LOL. But again, thank you for your work.
Mariah5861 8 Jun, 2016 @ 11:29am 
I too, enjoy the concept of alternate routes. Not only because they provide more replayability, but because they allow an average player like myself, to still be able to get thru the level and SEE all the cool stuff i would miss, were there only one difficult path (that i cannot always do like other people that are better players can do). And i think if levels are MORE able to be completed by all levels of players, that is good for the sales of the game too. I am imagining that the distribution of players is probably shaped like a bell curve, with less good at one end, and extremely good at the far end and most of us in the middle.
Mrs Ellie  [author] 8 May, 2016 @ 12:28pm 
Thanks so much! I really like alternate routes. I am so glad you are enjoying the levels! That's why I build them. :)
Mariah5861 8 May, 2016 @ 12:23pm 
I did and it was great! I'm so glad i got to see the other half of the level. I know you usually give lots of ways to finish a level fairly. It was really my error in not looking well enough; again, thank you so much for your good work. :)
Mrs Ellie  [author] 7 May, 2016 @ 8:43pm 
I'm sorry it was so hard! You are very welcome. Ask any time. :) I hate to make people stuck. I definitely want people to finish my levels. Did you manage to finish this one?
Mariah5861 7 May, 2016 @ 3:43pm 
I've been playing your level for the last 2 hours straight, and couldnt figure it out...so THANK you for the tips!
Mrs Ellie  [author] 7 May, 2016 @ 3:26pm 
Thanks so much! :) Well, you have two options. Three, really.
1. You can use a green cube to get you started out over the fans, then jump from fan to fan.
2. You can use a purple cube to jump up to the fans, I think ... not sure.
3. You can find the shortcut to the roof from a side area out back (where it is possible to jump on the wing of the save stone). Try going up. Creatively. Then take the roof over, and skip the fans entirely.
4. Find the save stone with the hazard cubes on the floor ... and reset after activating the save stone, then see what happens. Turn on the fans first though. ]
That's 4. I think those are your options ... but practicing jump timing with the fans is key. Lots of people don't like fans because they don't work the greatest in the workshop. So I apologize ... full refund of play time available on request. ;) Just kidding! Message me if you can't get it working. Have fun!