Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

Not enough ratings
Updraft
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
449.148 KB
18 Oct, 2015 @ 2:25pm
1 Nov, 2015 @ 5:50pm
4 Change Notes ( view )

Subscribe to download
Updraft

Description
Floating temples are all the rage these days.
31 Comments
HieFX ™ 16 May, 2021 @ 4:13pm 
Well... I can say this map is frankly awful. Level design is so bad, idea of the going back and taking the green cube is terrible, locations of the checkpoints suck. Cubes don't block the moving cube at the ending part and if you replace the blue cube in the middle, your whole effort gets wasted right away because there is no checkpoint up there. So don't even bother to play this one, ABSOLUTE WASTE OF TIME. :steamthumbsdown:
LCT 8 Nov, 2015 @ 4:11am 
It's a pretty cool level, I see you had some fun thinking of challenging puzzles :p Only complain I have on that side is that the second owl/save stone isn't visible enough because it's right behind a door. Maybe you could make a system with two platforms closing a gap instead? It'd still work with 2 cubes and it'd make the save point more visible. Not a major issue tho, it's not a very crucial save stone.
And then on the aesthetical side, it has some cool ideas and buildings (I really liked the rails around the platform to get the second energy cube and the way you get out of the closed space in the beginning and see a ton of stuff when you get out), but some places feel too empty, like the inside of the building that contains the second purple cube. The ground was just plain flat without any motives or anything and it felt kinda weird.
So yeah, a good creation, just a little rough and weird on some points ^-^
Mrs Ellie 7 Nov, 2015 @ 7:01pm 
Hey - I thought of one update to your level you could make ... do I get the level breaker initial and star in lights? :) I love pink.
Mrs Ellie 7 Nov, 2015 @ 4:18pm 
But read this first if you haven't already:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=548624122
Mrs Ellie 7 Nov, 2015 @ 4:17pm 
Make more levels! :)
Mrs Ellie 7 Nov, 2015 @ 4:17pm 
I think the level is just fine as is. I had a hard time finding a place to put my purple cube to get up the stairs - you might want to just make it more accessible and open. I think you can just leave it as is, though. I really like the shortcuts - they make me feel VERY smart!!!
BerylRose  [author] 7 Nov, 2015 @ 4:14pm 
teckforce - Thanks! Again, it means a lot to me that people are enjoying my levels.

Mrs Ellie - That's quite clever! But it doesn't seem tooooo difficult to figure out. I want to fix it - but honestly I really want to stop changing this level and move on to new projects. Besides, as I said, finding skips is fun.
teckforce 7 Nov, 2015 @ 3:31pm 
Really nice level, puzzles are mentally challenging, as in not just placment but timing as well. There were times I thought I could never go back, but then I found that where there's a will there's a way. Nicely done!
Mrs Ellie 7 Nov, 2015 @ 1:23pm 
Here's the video: https://youtu.be/C566i7IeJvw
Mrs Ellie 7 Nov, 2015 @ 12:22pm 
The first shortcut is fairly easy to do ... unless I happen to be trying to video record it. It is: You can jump from rail to rail at the first floating platform area to collect the blue and red cube without activating the platform. Not really a big deal though; it adds to the fun!