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And then on the aesthetical side, it has some cool ideas and buildings (I really liked the rails around the platform to get the second energy cube and the way you get out of the closed space in the beginning and see a ton of stuff when you get out), but some places feel too empty, like the inside of the building that contains the second purple cube. The ground was just plain flat without any motives or anything and it felt kinda weird.
So yeah, a good creation, just a little rough and weird on some points ^-^
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=548624122
Mrs Ellie - That's quite clever! But it doesn't seem tooooo difficult to figure out. I want to fix it - but honestly I really want to stop changing this level and move on to new projects. Besides, as I said, finding skips is fun.