Total War: WARHAMMER III

Total War: WARHAMMER III

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Goat Console (Modified Console Commands)
   
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Tags: mod
File Size
Posted
Updated
480.243 KB
18 Sep @ 3:14am
19 Sep @ 5:23pm
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Goat Console (Modified Console Commands)

Description
All credit for base mod Console Commands to prop joe
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2791241084


This version is modified to add a "cult" command which spawns unusual locations in the selected region.

Usage of new command

cult X

IE

cult mc_order_of_vaul

-- BATCH 1
mc_order_of_vaul
mc_cult_of_painted_skin
mc_silver_pinnacle
mc_order_sacred_scythe
mc_dwarf_miners
mc_black_ark
mc_cult_of_haendryk
mc_cult_of_illumination
mc_cult_of_ulric
mc_cult_of_myrmidia
mc_cult_of_ranald
mc_cult_of_yellow_fang
mc_cult_of_exquisite_cadaver
mc_tilean_traders
mc_witch_hunters
mc_cult_of_shallya
mc_dwarf_rangers
mc_grail_knight_grave
mc_assassins
mc_cult_of_possessed

-- BATCH 2 (locations added in 6.3)
mc_carnival_of_chaos
mc_warpstone_meteor
mc_dwarf_builders
mc_forge_of_hashut
mc_ogre_mercs
mc_unearthed_tomb
mc_spawning_pool
mc_crimson_plague
mc_sartosan_vault
mc_cathayan_caravan
mc_peg_street_pawnshop
mc_purple_hand
mc_underworld_sea
mc_doomsphere
mc_dark_gift
mc_chaos_portal
mc_crimson_skull
mc_cult_of_pleasure
mc_the_cabal
mc_elven_enclave

You can see a list of unusual locations and their effects at the total war warhammer wiki.
https://totalwarwarhammer.fandom.com/wiki/Immortal_Empires_unusual_locations


All other commands from the mod are untouched, only this one was added.

I make no promises about updating this regularly, literally my first mod. I just wanted to check out some of the new unusual locations without waiting for that whole pesky random chance thing, and I maked this and figured I may as well share it. Feel free to take this and create your own version based on what I did here.
6 Comments
lethery 28 Sep @ 12:32pm 
I Found what peoples may think is a problem whit this mode ( forge_of_hashut & dark_gift not giving armor bonus to units ) well it seems some kinda hidden CA coding, as normally both of them wont be spawning in the same province, but if you use this mod and summon them in the same province, only the first one that you summon give the armor bonus while the MA & MD bonus always applied, Also the same thing regarding the MD give by (dark_gift & ogre_mercs) may be applied but I did not test it.
Perhana 28 Sep @ 6:06am 
Just got first forge location and game crashed after it. So glad someone has made mod like this
Einherjar 20 Sep @ 3:16am 
Waow. Arnham you're a BOSS ! Congratz !
Arnham  [author] 19 Sep @ 5:50pm 
I have pushed an update that fixes this in my testing with forge of hashut. Feel free to test the others, I believe it should fix it for all such regional province effects. It will NOT fix it retroactively, so you'll need to revert back to a save before the location was spawned then spawn it again with this new version.
Arnham  [author] 19 Sep @ 3:22pm 
I noticed this issue myself o7. I'm looking into it, but no promises as a novice modder.
o7 19 Sep @ 8:47am 
Permanent +20 armour bonus from Abandoned Forge of Hashut is invalid in my case, if it is made by console command. But the negative effect such as Chaos Undivided corruption: +25 is still there, weird.

The other two similar locations The dark gift and Ogre Mercenary Camp are the same. Any idea about that?