Total War: WARHAMMER III

Total War: WARHAMMER III

Goat Console (Modified Console Commands)
6 Comments
lethery 28 Sep @ 12:32pm 
I Found what peoples may think is a problem whit this mode ( forge_of_hashut & dark_gift not giving armor bonus to units ) well it seems some kinda hidden CA coding, as normally both of them wont be spawning in the same province, but if you use this mod and summon them in the same province, only the first one that you summon give the armor bonus while the MA & MD bonus always applied, Also the same thing regarding the MD give by (dark_gift & ogre_mercs) may be applied but I did not test it.
Perhana 28 Sep @ 6:06am 
Just got first forge location and game crashed after it. So glad someone has made mod like this
Einherjar 20 Sep @ 3:16am 
Waow. Arnham you're a BOSS ! Congratz !
Arnham  [author] 19 Sep @ 5:50pm 
I have pushed an update that fixes this in my testing with forge of hashut. Feel free to test the others, I believe it should fix it for all such regional province effects. It will NOT fix it retroactively, so you'll need to revert back to a save before the location was spawned then spawn it again with this new version.
Arnham  [author] 19 Sep @ 3:22pm 
I noticed this issue myself o7. I'm looking into it, but no promises as a novice modder.
o7 19 Sep @ 8:47am 
Permanent +20 armour bonus from Abandoned Forge of Hashut is invalid in my case, if it is made by console command. But the negative effect such as Chaos Undivided corruption: +25 is still there, weird.

The other two similar locations The dark gift and Ogre Mercenary Camp are the same. Any idea about that?