Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Ω Mineable Dwarf Planets - Expansion for SirCampalots Extended Tech Tree Mod LEGACY.
   
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10 Sep @ 11:30am
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Ω Mineable Dwarf Planets - Expansion for SirCampalots Extended Tech Tree Mod LEGACY.

Description
This is a legacy version of Ω Mineable Dwarf Planets for Extended Tech Tree Mod for Cosmoteer versions 0.30.0 and several versions before 0.30.0 and is provided as-is. If you are looking for the current version of this mod, you can find it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2946416680



This mod is meant to be used alongside my Extended Tech Tree Mod and will not function properly without it. If you are looking for the standard version of Mineable Dwarf Planets, you can get it here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2893554386 . The Extended Tech Tree Mod can be found here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2946411143

Please use either this version or the original version as they are not meant to be used at the same time. Except for the new resources, it is identical to the original Mineable Dwarf Planets.

Because this version has the extra resources, mining the modified dwarf planets will be a bit more profitable. I added the Ω sign to make it easier to see whether or not this is the expansion for the Extended Tech Tree mod or the standalone default version of this mod.

Adds a mineable dwarf planet to each system which also includes the new resources Silver and Letalium.

Essentially a gigantic asteroid containing custom resource nodes dropping mostly Iron AND Copper, but often also some Tritanium, Carbon, Uranium, Silver, Gold (and trace amounts of Letalium and Diamonds) it requires considerable effort to mine down if only due to the sheer size of the dwarf planet compared to standard-sized asteroids.

It spawns in a somewhat similar way that other rare asteroids are spawned in so finding it goes in a similar fashion. Once you approach a dwarf planet close enough, a question mark will appear just like with any other discoverable asteroid so you can get to its exact location. (Unfortunately it is currently impossible to add customized exploration missions to the game, so this is the best I can do for now)

I've set it to spawn somewhat outside of the asteroid belt, a bit out of the way of where most of the default stuff is happening. I aimed to find a balance between the asteroid's massive size and keeping the graphics nice along with optimizing its core gameplay features. Default asteroids are not affected in any way.

Mining the dwarf planet can offer a new, challenging and profitable mining experience :). Or if you want you can perhaps just go dig a hole in it and build a space station inside of the dwarf planet. Or go dig a larger hole and put 10 space stations inside the dwarf planet if you want to. Download the mod, find the dwarf planet and go wild :P