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AWESOME,
as always, thank you for testing and helping the mod improve :)
- PreventEnemyRemoval = true - Blocks spell/ability removal from hostile NPCs
- PreventEnemyMenuAccess = true - Shows menu option but provides flavor text refusal for enemies
Increased cost by ~10k value (~9 gold bar in my game after all calculations). Can set this in the Excel sheet
AWESOME,
thanks so much for testing and confirming :))
I couldn't replicate the issue by moving areas or sleeping, but I could replicate it by:
1. Having NPCs read spellbooks, OR
2. Save and reload
Both triggered the same underlying problem where the game rebuilds ability lists from original character data.
To try to fix, I changed the mod to track removed abilities directly on each character using the game's save system instead of temporary memory. please test (might need to unsubscribe/resubscribe) and let me know if it works
And to add to Shinshi i had the same happen with Melilith.She remembers innate spells after a map change
Thank you for patiently test.
Now WE can edit spells and abilities completely at our disposal.
Your work will saves a lot of adventurers in North Tyris!!