Elin
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(Nightly) Custom Whatever Loader
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Asset: NPC, Quest
System: Mod Library
Tags: Source, Sound, BGM
File Size
Posted
Updated
1.101 MB
23 Nov, 2024 @ 12:30am
2 Sep @ 5:28am
162 Change Notes ( view )

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(Nightly) Custom Whatever Loader

In 1 collection by DK
Elin Mods by DK
15 items
Description
This is for Nightly version of the game


Due to the changes in between Elin patches, it's getting difficult to maintain cross version compatibility within same mod. Use this version if you are running game with Beta -> Nightly, otherswise use Stable Version CWL.

Do not use both at the same time.

Existing CWL mods can and should work with either version of CWL



Allows the game to automatically load modders' custom resources from the mod directory, simplifying the process for modders to utilize various game functionalities without any additional steps, and with extended localization support.

Ideal for mods that introduce new items, characters, or audio elements, the Custom Whatever Loader eliminates the need for creating script DLLs for majority of the tasks.

[github.com]
[elin-modding-resources.github.io]



CWL is made with community effort and feedback, new features are added upon request.

Generally, you only need to prepare EN folder, as in JP entries are bundled within the same sheet. (Unless you are using god_talk.xlsx or other localized Data)

Config file can be edited using Mod Config GUI or in file at Elin/BepInEx/config/dk.elinplugins.customdialogloader.cfg
Check out the configuration details here[elin-modding-resources.github.io]

Do you know that source element 105 is gun?!


To get started making mods with CWL, check out the documentation at Elin Modding Wiki[elin-modding-resources.github.io]
Use the sidebar on the left to navigate CWL docs!



Or checkout mods using CWL


1.20 Added various runtime API and Custom Converter rework.
1.19 Added support for custom BGM and playlist.
1.18 Added Drama action expansion & Multiple Zone spawn for Chara.
1.17 Added custom Zone type safe load & post cleanups.
1.16 Added dialog sound qol patch & custom drama tagging.
1.15 Added support for custom merchant stock.
1.14 Added pattern matching for sprite replacers & Allow manual purging of faulty elements.
1.13 Added support for custom material, lots of safe loading optimizations.
1.12 Added support for custom abilities and spells.
1.11 Fixed a cryptic bug where CWL attempts to do its funny things for other mods.
1.10 Added support for custom religion imports and custom religion/domain/faction portraits.
1.9 Added auto detection for incompatible source sheets and sheet header realignment. Configurable.
1.8 Added custom adventurer tagging for equipment/things.
1.7 Set EN as 1st fallback language.
1.6 Added support for custom adventurer related imports and dialog.xlsx merging.
1.5 API refactor.
1.4 Added source sheet imports with localization support.
1.3 Fixed BGMData.Part duplicating first entry.
1.2 Added support for custom sounds.
1.1 Added support for book texts.
1.0 Added support for dialogs/drama sheets.


If you want to request new features, provide feedback, in need of assistance, feel free to leave comments or reach Omega at Elona Discord @omega8639.

Should any bug appear, don't forget to check YourUserName/AppData/LocalLow/Lafrontier/Elin/Player.log, Custom Whatever Loader logs a lot of stuff there.
Popular Discussions View All (3)
93
1 Sep @ 12:13pm
PINNED: Bug Reports / 错误反馈
DK
55
21 May @ 3:34pm
PINNED: Feature Requests / 需要新功能
DK
5
5 May @ 8:33am
PINNED: Mods Using CWL / 一些示例
DK
253 Comments
DK  [author] 2 Sep @ 5:35am 
Updated for 23.192 Nightly due to another breaking change in code / Chara.GainAbility signature change
DK  [author] 1 Sep @ 12:53pm 
Sorry, there was a breaking change in 23.191 Nightly update and a bug appeared in the CWL code. It has been fixed. Sorry for the inconvenience.
blackgano 1 Sep @ 11:13am 
Same problem. I started getting random materials on items such as money or seeds.
Laraso 1 Sep @ 10:54am 
Seems like last update is causing CWL to break Fishing and processors (Millstone, Sawmill, etc.), making them output as randomized materials. Causing Dark Matter cake dough and Adamantite tadpoles.

Also weird error about zones when creating a new character
云里雾里莎 1 Sep @ 10:03am 
不知道怎么回事,今天挖矿突然蹦出来一堆五颜六色的卵石和金条,把这个版本的cwl删了就正常了,这版本的cwl好像出现漏洞了
DK  [author] 27 Aug @ 2:37pm 
@The Bard of Hearts Hello. It's shown in the image at the top, it's the test branch of the game that you have to opt-in manually. If you don't know what that is, then you are on Stable version of the game. Some mods are made before the version split happens, so it listed Nightly as dependency, but both version of CWL works with them. Pick the Stable version and unsub the Nightly version.
The Bard of Hearts 27 Aug @ 2:07pm 
@DK Hello. First, thanks for the mod work. Second, I'm slightly confused. What is the "Nightly" version of the game? I think I'm just playing the normal game. I see a mod that uses this one as a requisite. Am I not able to use that mod then?

What is the "Nightly" version and how would I go about getting it?

Sorry for my naivete. Any help is appreciated.
DK  [author] 20 Aug @ 10:10am 
@Mr.Wisk not CWL's error - this is for Nightly version of the game, and game just got a Nightly update. If you got errors, that's from other mods that are not updated yet.
Mr.Wisk 20 Aug @ 10:02am 
after the lastest update to this mod enemies are now immortal ;-;
欧,我的问题,没注意简介,不过好像我删不了留言了:steambored: