Total War: WARHAMMER II

Total War: WARHAMMER II

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Dynamic AI Strategy
   
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Tags: mod, Campaign
File Size
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1.064 MB
24 Aug @ 2:59am
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Dynamic AI Strategy

In 1 collection by mr.napop
Immersion, realism and logic
393 items
Description
An extension to Dynamic Factions and similar in concept to Versatile Battle AI, this mod unifies all AI strategic choices and task managements, so the AI no longer acts based on presupposed role-playing attitudes (Aggresives getting into any fight, etc.), and instead acts rationally and based on the unfolding situational conditions:

- AI will only engage fights it thinks it will win and retreat if it's bound to lose (recommended with Limited Autoresolve for forced manual fighting of close battles).

- All tasks are evenly prioritized to remove any biases, allowing any faction to behave differently based on the situation, not on its character.

This creates the feeling of playing against competitive human-like players, which rationally and actively try to survive, grow and win the game, and overall seem to make the AI more engaging and intelligent, promoting emergent gameplay.

All feedback is greatly appreciated.