RimWorld

RimWorld

429 ratings
Pandora:Frontier ReMake
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Mod, 1.5, 1.6
File Size
Posted
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13.247 MB
21 Aug @ 3:26am
26 Aug @ 2:43am
6 Change Notes ( view )

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Pandora:Frontier ReMake

Description


Announcement
The mod is currently being reworked.
The next update will be extensive and will change the balance of weapons, armor, crafting costs, and item descriptions. Some weapon sprites will be changed, new weapon types and unique weapon variations will be added if you have the Odyssey DLC, new armor sets and their royal versions will be added, and much more.
This update will be released alongside the Pandora: RDA mod, which will add a new high-tech faction.



Pandora: Frontier Remake is a completely reimagined version of my old mod Pandora: Frontier
This mod updates all the old weapon sprites and adds many new guns. There are now 17 weapons in the mod. This mod also features 8 pieces of armor and 6 helmets that I've wanted to add for a long time.
New research for guns, armor, and helmets has been added.














Q: This mod...
A: Yes, this mod is inspired by James Cameron's film Avatar and adds equipment from the RDA corporation.

Q: Is it compatible with CE?
A: Not at the moment. If you want, you can make a patch yourself.

Q: Odyssey Vacuum Sealed Armors?
A: Yes, heavy armor and some helmets are resistant to vacuum.

Q: Do you plan to update the mod?
A: Yes, of course. I already have plans for what I can add to the mod, but for now I will focus on developing other mods.

Q: Is it safe to add/remove this mod from the middle of the game?
A: Adding the mod should not cause any problems. Removing the mod will always be unsafe, so do so at your own risk.

Q: Does the mod require DLC to work?
A: No, it is not required except for some features to work.

Q: Are you planning to create a faction that will use this weapon and armor?
A: Yes, I plan to create a faction, but in the future as a separate mod.

Q:I have used up all the ammunition for my underbarrel grenade launcher/shotgun. How do I reload it?
A:You need steel to reload. Your pawn must be holding a weapon, and after selecting the pawn, you must right-click on the steel, and you will be able to select reload.

If you have any questions that are not answered here, please leave a comment and I will respond.



The art, XML, workshop page, and mod itself were created by me.
This mod is freely distributed under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license.
This means that you can use this mod however you want, modify it however you want, and publish it as long as you credit me as the author and do not use the mod for commercial purposes.
RimWorld is owned by Ludeon Studios.
Avatar is owned by The Walt Disney Company, 20th Century Fox, and Lightstorm Entertainment.

If you want to contact me for any reason, you can find me on this Discord server.
[discord.gg]


If you like my mod and want to support me, you can buy me a Ko-Fi.

[ko-fi.com]


Did you like this mod? Then try my other mods:




Update 1.0.1
Fixed a bug with the “MediumArmorTitan” armor textures.

Update 1.0.2
Fixed minor XML errors.

Update 1.0.3
For some reason, heavy armor could not be stored in the warehouse and could not be moved in any way. Fixed.

Update 1.0.4
Removed the psychic sensitivity penalty for the HSH Spectrum helmet and fixed several bugs.

Update 1.0.5
Minor changes to item descriptions and characteristics.
117 Comments
Sumatris 20 Oct @ 9:51am 
I like the weapons the way they are, so I hope the rework won't swing the nerf bat too hard. The only thing I don't like about the mod is the fact the armor suits block the utility slot, making it impossible to wear them with shield belts. Other than that, awesome stuff :-).
lucky_one 🍀 15 Oct @ 5:35am 
Sounds about right! I will keep at eye for those :er_heart:
ZawodRoshen  [author] 15 Oct @ 3:32am 
@lucky_one 🍀 Yes, I know about that. I'm already planning a major rework of the weapon and armour balance in the next update. I also plan to add even more weapons, armour and much more in this update. But I'll get to that later, because right now I'm busy working a Cyberpunk 2077 mod
lucky_one 🍀 15 Oct @ 2:46am 
After playing with this for a while I can agree with others. Weapons are too good with little downside, and some sounds are too high, such as the shotgun and the Hammer. If you can adress these issues would be fantastic, mod is quite good regardless. It needs some balance to be perfect.
NerffffF 9 Oct @ 10:44am 
you could made it for the cheap version like no under barrel or lower weapon stat from the current one.
NerffffF 9 Oct @ 10:42am 
nope Avatar The Game from 2009
ZawodRoshen  [author] 9 Oct @ 10:16am 
@NerffffF Оriginal video game? Are you referring to "Avatar: Frontiers of Pandora"?
NerffffF 9 Oct @ 9:46am 
Will you add weapon from the original video game too?
veoba 6 Oct @ 8:10am 
Same as others - too OP-ed.
Flemish 29 Sep @ 1:44am 
weapons are way too strong makes it boring imo