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I'm currently investigating how to make the treasury from releasing captives better, I'm not sure how yet. As for faction unique resources, if you have recommendations for adjusted values that would feel balanced and fair - please let me know.
I'm hoping that it's benefit is balanced out with the fact that it doesn't replenish, which-if you are using my no replenishment mod, becomes quite that more valuable.
I'll take into consideration those other points too.