Total War: WARHAMMER III

Total War: WARHAMMER III

Meaningful Captive Options
10 Comments
IfThenOrElse  [author] 30 Aug @ 2:29pm 
just pushing out a mini update. This is going to remove canopic jars reward for releasing captives as tomb kings. This is just to stop a crash for those who play on the beta.
IfThenOrElse  [author] 25 Aug @ 10:51am 
I think that comment is asking why the amounts given are conservative for the "release" option. I'm keen to make that option feel valuable too. so thanks for the feedback.

I'm currently investigating how to make the treasury from releasing captives better, I'm not sure how yet. As for faction unique resources, if you have recommendations for adjusted values that would feel balanced and fair - please let me know.
乳猪 24 Aug @ 3:56pm 
太保守了!抢了那指甲盖一样的收入,居然要停止三回合!
´EE`∞EternaL 23 Aug @ 7:50am 
Awesome!
IfThenOrElse  [author] 23 Aug @ 7:39am 
OK thanks for the tip! Mod updated, aggressive action now restores 25% of movement points!
IfThenOrElse  [author] 23 Aug @ 3:19am 
Hmm thanks. I'll check this out when I get back to my pc.
Rauri 22 Aug @ 9:09pm 
wh3_main_effect_force_all_campaign_movement_range_post_battle_win is the effect khorne factions use. No idea if it will work for what you're using it for, but it's worth checking out
´EE`∞EternaL 20 Aug @ 3:14pm 
hmmm, maybe there is a effect you can copy from Khorne for this Mod?
IfThenOrElse  [author] 20 Aug @ 12:18pm 
Thanks for the feedback. My hope was to restore like 25% movement points but I don't think that's possible.

I'm hoping that it's benefit is balanced out with the fact that it doesn't replenish, which-if you are using my no replenishment mod, becomes quite that more valuable.

I'll take into consideration those other points too.
´EE`∞EternaL 20 Aug @ 6:05am 
A very good idea like your garrison upkeep mod, but I think Movement regain should be limited or it is too powerful. Could you limit that? I think consolidation can work well, treasury maybe can come with diplomatic opinion (+5 for releasing their units) or resource gain for 1 turn (eg salt from the region).