RimWorld

RimWorld

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Roo's Satyr and Faun Xenotypes Expanded (1.6)
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Mod, 1.6
File Size
Posted
Updated
23.537 MB
14 Aug @ 1:54pm
26 Aug @ 3:11am
6 Change Notes ( view )
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Roo's Satyr and Faun Xenotypes Expanded (1.6)

Description
(Original mod by Rooboid and Zelan)

Features:
• A new faction of satyrs and fauns with their own culture and unique settlements.
• 25+ extra backstories.
• 19 hairstyles, perfect for customising your satyr and fauns.
• 11 new pieces of apparel.
• 6 ornate weapons.
• 3 new starting scenarios that'll really test your skills.

⚠️This mod must be loaded after Roo's Satyr Xenotype and Roo's Faun Xenotype.

Roo's other xenotype mods for 1.6:
- Satyr Xenotype
- Faun Xenotype
- Minotaur Xenotype
- Minotaur Xenotype Expanded


Note: This update is temporary. It will be removed if the original mod is updated to 1.6 or the authors request its removal.
25 Comments
LoneShadowTug  [author] 25 Aug @ 2:33pm 
Respect
Grim 25 Aug @ 1:34pm 
driving in my car right after a beer
Maconnais 25 Aug @ 11:45am 
Thanks for the update! I'm not getting any errors on both Expanded mods anymore
LoneShadowTug  [author] 25 Aug @ 10:48am 
updated now
LoneShadowTug  [author] 21 Aug @ 3:29am 
Same with ancient forest biome
LoneShadowTug  [author] 21 Aug @ 3:29am 
@Maal Yeah i'll do it when i have time
LoneShadowTug  [author] 21 Aug @ 3:28am 
Worst take ever award
kojak 20 Aug @ 9:51am 
faun uwu
satyr asshoe
Maal 19 Aug @ 10:34pm 
The Ancient Forest was a WIP biome that is now fully scrapped I believe.
Maconnais 19 Aug @ 12:35pm 
Thanks for the update! I think there's a conflict with Medieval Overhaul. The RBSFE_Patches.xml is looking for an AncientForest biome. I'm not sure Medieval Overhaul has that right now when I checked its biomes folder.

"Could not resolve cross-reference to RimWorld.BiomeDef named DankPyon_AncientForest (wanter=allowedBiomes)"