RimWorld
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Android tiers (Unofficial 1.6 Update)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.5, 1.6
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22.637 MB
2025년 8월 11일 오전 1시 28분
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Android tiers (Unofficial 1.6 Update)

설명
Unofficial 1.6 update of Atlas' Android tiers mod.
See the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1386412863
Also the 1.5 unofficial update which I based this update off of: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3270639973

Expect bugs and glitches, but should be playable.

- Adds 5 tiers of android along with an android doggo
- 2 new android factions
- Allow to remotely control connected surrogate androids
- Allow to digitize and store your colonists minds in the SkyCloud
- Android specific diseases like rust, hacking (mind viruses) etc.
- Tons of replaceable upgrades / downgrades for androids
- Fully customizable
- More, etc etc

For 1.6:
- Notably there was some change in 1.6 to how right click menu options are patched in or something and it was breaking the mod option that you can set so androids can't eat food, so I just deleted that option. Set your Androids to a None food policy to simulate that behavior instead.
- I have a 12 hour save with a 200+ modlist on 1.6 with this that has had very few issues so it works surprisingly well, though currently there is a game crashing mod conflict with Death Rattle.
- I actually deleted the 1.0-1.4 versions so this mod isn't compatible with those versions of Rimworld. Just use the original mod if you're for whatever reason still on them.
- Definitely not tested for compatibility with other mods so I'm sure there will be some footguns there.
- It reuses the mod ID from the 1.5 unofficial update too so you'll probably want to unsubscribe from other versions of this mod.

!!! Use at your own discretion !!! (as in, !!! back up your saves !!!), this thing is a total zombie of version updates at this point.
댓글 58
xyf1111 55분 전 
Compatibility with Odyssey is still poor
doctor who? 1시간 전 
Is it good idea download this mod now or I should wait little bit? I am about stability of this mod
xyf1111 7시간 전 
Moving the Skynet core character in M8 will also cause the character to disappear
xyf1111 7시간 전 
Currently, the main issue is compatibility with the Odyssey spacecraft.
xyf1111 7시간 전 
I found it interesting to see another author's 1.4 version merge the functions of vx3 with Skynet.
PKPenguin  [작성자] 8시간 전 
I had tested the VX3 chip in debug before and it seemed to be working.
xyf1111 8시간 전 
Can the VX3 chip be integrated with Skynet?
xyf1111 8시간 전 
All server skill points and remote connection robots will be disconnected
xyf1111 8시간 전 
Every time a spacecraft takes off, the Skynet system is reset.
daggong 9시간 전 
(Vehicle mod) There is an error where GUI disappears when you arrive in the area carrying a prisoner.