RimWorld
28 rating
Android tiers (Unofficial 1.6 Update)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.5, 1.6
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22.637 MB
11 Agu @ 1:28am
1 Catatan Perubahan ( lihat )

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Android tiers (Unofficial 1.6 Update)

Deskripsi
Unofficial 1.6 update of Atlas' Android tiers mod.
See the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1386412863
Also the 1.5 unofficial update which I based this update off of: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3270639973

Expect bugs and glitches, but should be playable.

- Adds 5 tiers of android along with an android doggo
- 2 new android factions
- Allow to remotely control connected surrogate androids
- Allow to digitize and store your colonists minds in the SkyCloud
- Android specific diseases like rust, hacking (mind viruses) etc.
- Tons of replaceable upgrades / downgrades for androids
- Fully customizable
- More, etc etc

For 1.6:
- Notably there was some change in 1.6 to how right click menu options are patched in or something and it was breaking the mod option that you can set so androids can't eat food, so I just deleted that option. Set your Androids to a None food policy to simulate that behavior instead.
- I have a 12 hour save with a 200+ modlist on 1.6 with this that has had very few issues so it works surprisingly well, though currently there is a game crashing mod conflict with Death Rattle.
- I actually deleted the 1.0-1.4 versions so this mod isn't compatible with those versions of Rimworld. Just use the original mod if you're for whatever reason still on them.
- Definitely not tested for compatibility with other mods so I'm sure there will be some footguns there.
- It reuses the mod ID from the 1.5 unofficial update too so you'll probably want to unsubscribe from other versions of this mod.

!!! Use at your own discretion !!! (as in, !!! back up your saves !!!), this thing is a total zombie of version updates at this point.
56 Komentar
xyf1111 6 jam yang lalu 
Moving the Skynet core character in M8 will also cause the character to disappear
xyf1111 6 jam yang lalu 
Currently, the main issue is compatibility with the Odyssey spacecraft.
xyf1111 6 jam yang lalu 
I found it interesting to see another author's 1.4 version merge the functions of vx3 with Skynet.
PKPenguin  [pembuat] 6 jam yang lalu 
I had tested the VX3 chip in debug before and it seemed to be working.
xyf1111 7 jam yang lalu 
Can the VX3 chip be integrated with Skynet?
xyf1111 7 jam yang lalu 
All server skill points and remote connection robots will be disconnected
xyf1111 7 jam yang lalu 
Every time a spacecraft takes off, the Skynet system is reset.
daggong 7 jam yang lalu 
(Vehicle mod) There is an error where GUI disappears when you arrive in the area carrying a prisoner.
xyf1111 8 jam yang lalu 
Mostly compatibility errors
xyf1111 8 jam yang lalu 
I haven't encountered any major bugs so far.