RimWorld

RimWorld

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Nephilim Xenotype Reborn
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Mod, 1.6
File Size
Posted
3.573 MB
5 Aug @ 1:04am
1 Change Note ( view )
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Nephilim Xenotype Reborn

Description


This mod adds a new xenotype that serves as the counterpart to the sanguophage.
They are extremely rare and seldom found within the Empire.
The mod features careful balancing, custom sounds, and a lot of effort put into its creation.
Enjoy!

This mod requires Expanded Biotech Style Genes framework to function.



Born not of mercy, but of wrath clad in flesh, the nephilim were wrought in the forge of mankind’s last, desperate prayers. Birthed on the a forsaken rimworld—where the air stank of heresy and the ground pulsed with forbidden rites—they were assembled from vat-grown human stock laced with fragments of shattered archotech and gene-secrets scraped from myth.

Not quite mortal. Not quite divine.

The nephilim were made to cleanse, not to save. Dropped into the festering depths void-corrupted undercities, they moved like judgment given form—silent, blinding, absolute. Every movement was ritual. Every kill, penance. The cults died screaming. The horrors died in silence. And when the last abomination was reduced to ash, the nephilim turned their burning gaze upward.

Their creators—arrogant, fearful—were found unworthy.

Now they come to the Rim—not to conquer, not to colonize, but to purify. The nephilim offer no sermons. Only silence. And the promise of final peace... in ash.



Xenotype


Genes







Abilities




Items








Royalty Nephilim spawn amongst them
Vanilla Factions Expanded - Empire Nephilim spawn amongst them
Divine Order Nephilim spawn amongst them
Medieval Overhaul You can create the drug at the alchemy table



TasteOfVanilla-ish Royal Arsenal
Beliar
DetVisors Xenotypes



DetVisor Lightforged blade
Elseud Headwings, Smite ability
SirVan Nephi Wings, Grace Vial
Visandar Storyteller and Preview, Grail, Stellaflare
Sovereign Ability Icons, concept, Sounds, Halos, XML
Glaceon Writing of some Items.
Mortis Vectorizing sketches

If you find a bug or wanna discuss new features, you can always find me lurking on discord
https://discord.gg/GU6s5eGDEP



Russian by Olivewizard
Chinese by 恰似宛然一笑生花
107 Comments
bread 23 Sep @ 5:20am 
1.6 seraphim xenotype when??
anaris 22 Sep @ 2:51pm 
(because drug table is Industrial)
anaris 22 Sep @ 2:51pm 
Playing a wild man start at the moment and looking for Grace is going to be tough - any chance we can get a reduced efficiency recipe for the early game, or perhaps a small amount of grace restoration on eating raw stelladust?
morado 20 Sep @ 3:01am 
@dracon ya i saw but i cant find the recepie to make grace it says it needs hollily powder
Dracon 20 Sep @ 1:56am 
@Morando: It's called Stelladust now and comes from Stellaflare(Plant)
zfedaykin 19 Sep @ 10:03pm 
thanks for nice mod. how can I get a grails for my baseline pawn? devmod only?
morado 19 Sep @ 11:14am 
how does one get hollilypowder
Stardust5 18 Sep @ 8:27pm 
machine. turn back now. the layers of this palace are NOT for your kind. turn back, or you WILL be crossing the WILL OF GOD. your choice is made. as the RIGHTEOUS HAND of the FATHER, i shall REND YOU APART, and you will become inanimate once more.
adrio94 18 Sep @ 6:54pm 
Is there a gracetouched style like in the legacy version of the mod? Namely the ritual sound?
E 18 Sep @ 3:11pm 
+1 to please make the wing color not linked to hair color.