RimWorld

RimWorld

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Power armor has vacsuit vacuum resistance
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Mod, 1.6
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491.329 KB
24 Jul @ 8:46pm
31 Aug @ 10:55am
5 Change Notes ( view )
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Power armor has vacsuit vacuum resistance

Description
Makes the vanilla power armors give 32% vac resistance, and power armor helmets 69% vac resistance - just like the vacsuit's stats. This means you have 100% vacuum immunity wearing power armor.

The only DLC you need is Odyssey, it detects what DLCs you have and adds it to those.

special thanks to my silly dog for correcting the title spelling lol i wrote vaccuum


Mods this works for too:
Vanilla Armour Expanded
Vanilla Factions Expanded - Empire
Vanilla Factions Expanded - Pirates

if there's a mod you want me to make patches for you can drop a comment and I'll consider adding it. I've been told about this mod: TSIND Power Armor QA which offers the same thing but for a trillion other mods and a whole bunch of other stuff with lots of customization so that is another option if I'm lazy and don't add much in terms of mod compatability.
42 Comments
Chromicate 2 Sep @ 3:04pm 
ah nice. then the in game description is wrong i think. it still displayed the old values for me
Ollie_Greenhorn  [author] 2 Sep @ 2:27pm 
yeah this patches the mechlord armor
Chromicate 2 Sep @ 10:11am 
i think the mechlord armour should also have full protection
DocHolliday 31 Aug @ 10:23pm 
Would you consider a version that only adds it to the cataphract armor since it's the only one with a full face mask?
Sir_Blessed 31 Aug @ 2:14pm 
Thank you for the quick fix :steamhappy:
Ollie_Greenhorn  [author] 31 Aug @ 10:59am 
yeah oops!!! @Whyren was right - in my excitement to finally figure out the xpath for the warcaskets, I totally forgot to make the patches conditional. It was accidentally a requirement to have VFE-Pirates for the last 9 hours. It’s fixed now, but let me know if you still run into issues! You might need to unsubscribe/resubscribe if you're testing it like right now after I sent this comment
Ollie_Greenhorn  [author] 31 Aug @ 10:30am 
i think i might know what i did let me test it rn
Meynolt 31 Aug @ 7:43am 
I *think* it's because VFE received an update that probably changed some descriptions of items. I don't think it'll break anything but this mod just won't work right now until the paths are updated from the author.
Sparkasaurusmex 31 Aug @ 7:07am 
I don't think other mods became required, but load order has been impacted. Maybe just move PAHVVR down the load order near the bottom
Gold Plated Diaper 31 Aug @ 6:18am 
same issue here, red lines