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Cheers!
Sorry for the inconvenience, but the missing DLC-checks are fixed now. If you're one of the unlucky people who managed to update the mod in this specific timeframe I would highly recommend to force a clean re-download from Steam. (Unsub from the mod, wait a few seconds, resub)
In addition, since some of the old texture were changed and new ones added, users who have converted their mod-textures to .dds should probably delete all the .dds-files in this mod and then remake them (avoid using RimPy for that, it's not working anymore for 1.6!)
- Added Addie's complete Power Armor Retextures as retexture options.
Fixes:
- Changed a few of Kilo's textures that were of odd dimensions.
- Added support for Rimsenal: Feral - Rimsenal: Federation - Rimsenal: Harana - Skiritai Armor
Yeah... decided to finish them now instead of later :)
- Added support for Rimsenal: Murder diversified. No recoloring YET due to not all textures being currently able to.
Further Rimsenal content will come soon (likely this week) - I just wanted to get the biggest part out there, since it's overdue for months already.
- Refactored the whole optional setting for craftable Deserter armor. Solves some minor issues with the researchProjectDef showing up unnecessarily by patching it in conditionally. Not proud about that solution either, but it's still better I guess. Also solves an issue where the setting could be accessed even when VFEE wasn't loaded.
This change COULD trigger one-time errors under certain conditions. If you get sudden errors at startup, just open and close this mod's settings once. If you get some error at loading into the save, it should be resolved at the next save/load as well.