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effect = {
every_country = {
if = {
limit = {
is_player = yes
enacting_any_law = yes
NOT = { has_variable = bpm_law_sway_maneuvers }
}
bpm_clear_law_sway_vars = yes
bpm_set_all_igs_law_support_cached_vars = yes
bpm_set_country_law_support_fixed_vars = yes
set_variable = {
name = bpm_law_sway_maneuvers
value = bpm_law_sways_per_phase_value
}
bpm_update_law_enactment_variables_modifiers = yes
}
}
}
} Basically it just checks if there is a law being enacted on a monthly pulse, and if there is, it will run the initialization script.