X4: Foundations

X4: Foundations

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Xenon Quality
   
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14.757 KB
22 Jul @ 8:41am
8 Aug @ 5:50am
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Xenon Quality

In 2 collections by Ram
Ram's X4 Mods
30 items
Xenon Embiggener
10 items
Description
Substantially buffs Xenon ships and economy with the intent to bring them closer to the fearsome Xenon of lore while providing a more challenging adversary for the player.

Originally posted by Codex Astartes:
Xenon are self-replicating mechanical minds capable of making themselves even more intelligent, and then again and again, recursively forever. They are a plague so dangerous, a threat so grave, that it spread throughout the infinity of space and eternity of time almost effortlessly to infest the stars.

All Xenon ships:
  • Double shield strength, shield regeneration, hull and surface element hitpoints.
  • Refer to the images for a comparison of big boy ships.

Xenon SE:
  • Hull only costs 1 energy cell. Xenon hulls are already very cheap, so it's just an extra measure to reduce death spiralling. Equipment is normal price.
  • Double cargo capacity
  • Mining laser has 1km more range and ~65% higher mining damage multiplier.
  • Custom ship modification by default: hazard region immunity, -50% mass, -25% drag, +100% radar range, -95% radar signature. The enormous radar signature reduction should greatly increase its survivability.

Other mods like Xenon AI Miners may also help the SE's suicide problems.

Xenon Solar Panel:
  • Module builds in 1 minute.
  • Module only costs 1 energy cell to avoid death spiral from SE killing themselves. Like the Xenon ship hulls, its original price is already very cheap compared to other factions.

This probably makes the capturable Xenon ships overpowered for player usage, but it also makes them more of a useful prize. If it's too easy to use them, just don't.

If you are brave, consider this pairing:
Xenon Embiggener
3 Comments
Medina 30 Aug @ 8:37am 
This is good. After update 7.0. Xenon is a joke now.
This mod will put Xenon back to it feet.
Ram  [author] 27 Jul @ 12:38pm 
It is possible to do it, but I don't plan to add VRO compatibility.
Glanzschurke 26 Jul @ 11:47am 
can you theoreticly mace a patch version for VRO?
Otherwise i like this mod. Finaly it gives me a proper chalange...because Xenon Hell dose not work animore