Don't Starve Together

Don't Starve Together

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Wieneke The Lemure
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20 May @ 2:36pm
14 Sep @ 12:05pm
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Wieneke The Lemure

Description


Intro
A hungry soul finds her way to the Constant. There she possesses its creatures, to procure and eat as much food as possible...

Wieneke is a ghost character for DST! She can possess and control creatures in the Constant, and uses hunger as a resource for doing so. If that sounds fun, please give her a try! More details can be found below.



Stats!






  • Wieneke is considered a monster: meaning friendly creatures will attack her on sight.

  • Having no legs, she floats wherever she goes; leasurely avoiding obstacles such as spider webs. However, she also won't benefit from helpful ground types, such as roads.

  • As she has no physical body, items such as salves or glands cannot be used to heal her; instead, she must rely solely on food to recover her own health.

  • Like other ghosts, she deals less damage during the day, but more during the dusk and at night. She'll also slowly lose sanity when it's light out, but be perfectly comfortable in the dark.




  • To aid in her "survival", Wieneke has developed a special ability: She's able to possess any creature, or thing, in the Constant.

  • While possessing a creature, she loses less sanity from the day and dusk, and her personal damage modifier is ignored.

  • Controlling creatures is quite taxing. Performing actions, attacking, or even running faster during possession will drain her hunger much more rapidly.

  • If she gets too hungry during a possession, she will quite literally fall out of her host, and won't be able to possess again until she's eaten something.

  • Wieneke takes a portion of all damage taken during possession, shortly after exiting her host.

  • Note that some creatures are quite imposing at first: these need to be defeated once, before they can be controlled properly.




  • As previously mentioned, Wieneke is a voracious ghost, especially when possessing creatures: as such, she has a huge hunger pool to store energy with.

  • Anything that's edible, she'll eat with no second thought: she gets no negative effects from food, period. That means you can eat monster meat, mushrooms, etc. with no penalty.

  • Some things aren't really meant to be eaten, but at times sacrifices have to be made. While she can't use Booster Shots to recover lost max health, she can eat them instead, for the same effect.




There's a few more in-depth features explained in the thread below! Covering topics such as:
* Special food buffs
* Giving a ride to your friends
* Sprinting
* Reawakening dead creatures
* A unique craft, the Quelling Candle
* Another unique craft, the Quelling Canister
* Possessed creature damage
* Possessed creature special actions



Notes, credits, etc.!
  • Implementing her possessing ability was a bit of a technical challenge, but she should work alongside other mods, and of course the base game. Note that creatures from other mods may break or lack balancing when possessed.

  • I've exposed the methods for adding host actions/effects in the unlikely event someone wants to make their creature/thing have a unique effect when possessed by Wieneke. It's a bit complex, so for now I recommend digging into the mod files and seeing how I've done mine.

  • Ideally, I'd like to add a unique ability/strength for all creatures when possessed. This has been quite the project already though, so that likely won't happen anytime soon. But if time permits, I may push an update every now and then, with new powers for specific creature(s).

  • She's got a ton of speech lines written: about ~60% of all the DST quotes are done so far. The missing/default speech lines will be slightly "ghostified", matching her speech pattern: So hopefully you won't notice the missing ones, hehe!

  • Controller support is planned, but I don't have access to one at the moment, so please be patient!

  • She has custom quotes for all Uncompromising Mode dialogue!
  • Wieneke has her very own voice; she's voiced by a singing saw![freesound.org]
  • Her name is pronounced as "wee-nuh-kuh"!
  • If you like my work, please consider donating on my Ko-fi![ko-fi.com]



My links:

[summerscorcher-dst.carrd.co]

[ko-fi.com]
Popular Discussions View All (4)
22
31 Aug @ 8:45am
PINNED: Bug Reports
Fairy
2
31 Aug @ 6:12am
PINNED: Other Features
Fairy
0
1
31 Aug @ 5:59am
中文翻译(AI)
孤独之星俱乐部
231 Comments
Nico 11 Oct @ 5:10am 
Feel like she should be immune to them trinkets in some ways, maybe just make them stuck in her inventory but not transform her into monkey? Or maybe just turn her into ghostly monkey? lol
Fairy  [author] 11 Oct @ 2:41am 
Hey, yeah she can still get cursed by the monkey tokens.
Nico 9 Oct @ 8:23am 
Would the monkey trinkets can get in her inventory? (´・ω・`)
遨游星空の时之虫 8 Oct @ 4:33am 
一附身就崩溃呜呜
Nox 10 Sep @ 8:42am 
I love her
Fairy  [author] 31 Aug @ 6:46pm 
@Luneyl
I've been working on some equipped item QoL/having them be able to provide some more effects during possession as well. It's a bit tricky because certain items like the cane would grant a huge advantage for effectively no cost. I couldn't finish the update this weekend unfortunately, but hopefully next week!

That's strange to hear about the aggro issue, when I fought Dragonfly she would just wait in place when de-aggro'd. I think keeping aggro for a brief period after possessing an item/structure and during awakening is a great idea. Thanks as always for your feedback!

@孤独之星俱乐部
谢谢你的翻译!

@Lenin went kinda hard
Thanks, hope you like her!

@Amalie
Thank you! I might consider a skill tree for her in the distant future.

@EgoZA_Video
Спасибо!

@Dudu_Henrique
Muito obrigada!
孤独之星俱乐部 31 Aug @ 6:21am 
附身宿主时,可以通过 i 键进入自我检查界面,会有一个特殊面板描述当前宿主的详细信息,包括攻击力和特殊数值说明
孤独之星俱乐部 31 Aug @ 6:08am 
简略中文介绍:
角色为幽灵女孩,具有怪物属性,会被中立生物主动攻击
移动方式为漂浮,所以不会被蜘蛛网等因素减速,也不会因为道路、卵石路等因素加速
无法使用治疗物品回复生命值
进食免疫负面属性
白天攻击力较低且会损失理智,黄昏和夜晚攻击力升高,黑暗中恢复理智值
可以消耗饱食度附身一切生物或物品,附身之后减少光照下的理智值损失,但是行动和发动特殊能力会大量消耗饱食度,附身后攻击力只与宿主相关,饱食度不够时会脱离附身,任何情况下脱离附身后一段时间内都会承受一部分附身期间宿主承受的伤害
部分生物(BOSS)需要先击败一次才能附身
因为技术问题,附身其他模组中的生物或物品可能导致BUG,作者留出了为可附身宿主添加附身特殊能力/效果的代码接口,感兴趣者可以自行设置
孤独之星俱乐部 31 Aug @ 6:08am 
好棒
Luneyl 27 Aug @ 2:13pm 
Other thing is how hard it is to keep agro and hold ground while tanking damage. If Wieneke tries to tank and gets knocked out of host, healing herself+item, possessing, awakening, reagro, all takes so much time compared to others just healing themselves.

This problem is especially frustrating on Dragonfly fight. If soloing it, after possessing+awakening, DF completely deagros, goes to the middle of arena and must be pulled back behind walls. Also this makes impossible to keep Celestial Scion in corner which is vital for the fight.

Maybe a change to keep mobs agro for some time after possessing an item and during awakening animation would be nice?