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(WOTC) Fate's Heavy Fire Class
   
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14 May @ 9:07pm
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(WOTC) Fate's Heavy Fire Class

Description
The heavy fire class uses its rifle skills and explosives expertise to aid it's allies and send it enemies to the afterlife.

This class was inspired by the Sentry and Marvick classes from Amalagations. This class can use its rifle to either surpress its enemies or shot them dead. The class can use its grenade launcher to blow enemies sky high! By default this class does not get awc abilites.

Check out my other Classes if you want.
GunSinger Class : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3478216790
Psionic Elementalist Class: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3481038872

Requirements

X2WOTCCommunityHighlander v1.29.0
[WOTC] Alien Hunters Community Highlander v1.29.0
Mitzruti's Perk Pack
Perk Pack - A Better Barracks (WOTC)
[WOTC] LW2 Classes and Perks or [WOTC LW2] Classes Perk Pack (Not both)
Merist's Perk Pack
[WOTC] Extended Perk Pack
[WOTC] Iridar's Perk Pack
ADVENT Warlock - WotC

Thanks to All the Mod Creators Above and [WotC] Color Class Icons by EvilBob22 for class Icon!!

Class Overview

Squaddie (1)

LW2WotC_LightEmUp - Taking a standard shot with your primary weapon as your first action no longer ends your turn.
Suppression - Fire a barrage that pins down your target, granting reaction fire against it if it moves, and imposing a -50 penalty to the target's aim. Suppression is cancelled if the Grenadier takes damage. Suppression penalties stack.

LaunchGrenade
Frag_Kit - Grants two frag grenades
ABB_TrialByFire - Permanently gain +1 Aim and +1 Will at the start of each mission.

CPL (2)

F_SurgicalPrecision - Reduces aim penalties from cover by half. Does not apply to reaction fire.
MZBlindingSuppression - Blind enemies when you suppress them.
VolatileMix - Grenades deal +2 damage.
Support Kit - Grants two flashbangs and two smoke grenades.

SGT (3)

Shredder - Your cannon attacks shred armor. Higher rank weapons shred more points of armor.
MZPoisoningSuppression - Poison enemies when you suppress them.
LW2WotC_NeedleGrenades - Your explosives do not destroy loot when they kill enemies.
Robot_Kit - Grants two EMP grenades and two electroshock grenades.

LTN (4)

IRI_BH_Headhunter - Killing an enemy with your Handcannon permanently increases its critical chance against other enemies of that type by +5%. This bonus is cumulative.

LW2WotC_AreaSuppression -Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a penalty to all targets' aim until suppression is removed. Cannot be used when concealed.

M31_SuperheavyOrdnance - The item in your grenade-only slot gains two bonus uses and your grenades gain 3 tiles extra range.

M31_GenevaSuggestion - Grants a free Incendiary, Acid, and Gas grenade when equipped with a grenade launcher.

CPT (5)

F_KillEmAll - Take a shot at every enemy in a cone area. Requires line of sight in order to fire at a target.
MZDisablingSuppression - Disable weapons when you suppress enemies.
LW2WotC_HEATWarheads - Your grenades now pierce and shred some armor.
Wire_Kit - Grants two shrapnel grenades and two adhesion grenades.

MAJ (6)

M31_BleedingRoundsPassive - Your <weapon> attacks inflict bleeding, dealing 3 damage per turn for 2 Turn(s).
MZBurningSuppression - Set enemies on fire when you suppress them.

M31_Warbringer - Grants +1 charge to every grenade equipped and your grenades' area of effect is increased by one tile.

Magic_Kit - Grants two curse grenades and two vortex grenades.


COL (7)

MZChasingFire - followup attack by allies with reaction shot.
LW2WotC_Lockdown - Gain a bonus to hit against enemies who attempt to move when suppressed.

ABB_Cannonade - Gain one bonus use on all your grenades and rockets. Additionally gain the Bombardier ability, letting you launch grenades 2 extra tiles.

GrimyVileConcoctions - DoT effects of grenades do more damage

BGD (8)

F_ThousandsToGo - Once per turn, after killing an enemy with your primary weapon, you may take an additional non-movement action.

MZPanicSuppression - Enemies might panic wheen you suppress them.
Salvo - Using the grenade launcher or a heavy weapon as your first action does not end the turn.
WarCrime_Kit - Grants two of every grenade.
4 Comments
ScriptGenius12 24 Jul @ 5:33pm 
Can it use any guns aside from rifle and cannon?
TITANMASTER25 25 May @ 10:49am 
Naaaaaaaaaaaah, this mod is awesome! Imma follow you. Please keep making great stuff man.
FateVoid  [author] 15 May @ 4:28pm 
I'm not sure, Probably not. But I Haven't tried, sooo.
Latis 15 May @ 11:42am 
LWOTC? compatible?