The Riftbreaker

The Riftbreaker

32 ratings
Energy Globalization Update
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
176.878 KB
13 May @ 10:42am
26 Aug @ 11:06am
3 Change Notes ( view )

Subscribe to download
Energy Globalization Update

Description
This mod is an update of the Energy Globalization Mod, which is outdated.

Original Mod:
Energy is now a global resource, so there is no need to rebuild wires and avoid computer cards!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2905992083

WARNING:
The mod will work correctly only in a new survival game or new campaign.



Changed files:
- lua/buildings/main/rift_station.lua
- lua/objectives/gather_energy_in_building.lua
- scripts/resources/energy.resource

Updated to Riftbreaker to 2.0.
31 Comments
Someone 27 Sep @ 6:35am 
and make a backup save in case something goes wrong
Someone 27 Sep @ 6:33am 
for anyone has a problem with this mod and want to fix it without making a new campaign:
1. remove this mod
2. install "power lines is looooong" mod
3. use debug command: debug_recreate_buildings 1
use debug command for each of your outpost
Merchsh 2 Sep @ 10:33am 
Thats a hardcore mod. The consumption is global with addition of every base, but production is local. Getting harder with every building!
endersblade 31 Aug @ 3:22pm 
Yeah I ended up using the Invisible energy connector mod and edited the energy connector to have a 2000 range. Doesn't allow energy over different maps, but it at least gets rid of all the ugly lines.
茶绘CH 31 Aug @ 7:20am 
@endersblade 其实,为什么不做一个能覆盖全图的能量传输器那?这样简单好用!
endersblade 31 Aug @ 1:39am 
I'm still digging around in the other two files it mentions here. I see the changes, but I'm not sure what their purpose is.
endersblade 31 Aug @ 1:38am 
I think I figured out at least part of the issue...In energy.resource, the type has been changed from "energy" to "global". Most other resource files have that, but they also have a separate part that indicates the resource's source. Energy.resource, however, does not. In other words, the file in this mod tells the game that "energy" is a "global" resource, but doesn't indicate what "energy" is, meaning the game doesn't know what/how to bring it over to other locations.
茶绘CH 30 Aug @ 6:57am 
战役不好用,战役能源会覆盖其他地图,而且只会消耗,导致其他地图进去就是负能量
endersblade 29 Aug @ 10:47am 
Oh man, had no idea this was the mod that was causing all of these problems...I hope it gets an update soon!
Praefator 29 Aug @ 8:19am 
Started a new campaign, but as others have stated, once I actually enter a different map the energy production goes to -1100 and no resources get accumulated from off-map (even though deposits *do* get depleted)