tModLoader

tModLoader

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Extra Liquids
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Mod Features: New Content, World Gen
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
5.226 MB
26 Apr @ 3:34am
17 Jul @ 8:55pm
8 Change Notes ( view )

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Extra Liquids

Description
Demonstrates some use cases of custom liquids through 20 biome themed liquids. These liquids are created alongside worlds and can be found throughout.

The greatest use of these liquids is their ability to allow the fishing of certain biomes without actually having to be in the biome. Some liquids also provide additional hazards.

The Ultra Absorbent sponge can collect any of these liquids

This mod probably does not work in multiplayer and probably does not work with other mods.

Most of the new liquids are alternates for water, like crimson and corrupted water. Though, in the specific case of crimson and corrupted water, they have an added feature of producing vile and vicious mushrooms and spreading their biomes

Liquid
Location
Fishing Biome
Acid
Replaces lava in undergound desert
Underground, Caverns Desert
Cloud
Floating islands
Space
Corrupt Water
Replaces water above corrupt blocks
Corruption
Crimson water
Replaces water above crimson blocks
Crimson
Crystal water
Produced when infectious liquids are purified
none
Cursed Flame
Replaces water in The Dungeon
Dungeon
Goo
Spawns in cubes in underground snow
Snow
Holy water
Produced by converting water to hallow
Hallow
Ichor
Crafted
none
Diluted Ichor
Sitting on a toilet while holding a bucket with the Well Fed debuff
none
Magma
Replaces lava in The Underworld
Underworld, lava
Mud
Replaces mud in jungle
Jungle
Infected Water
Replaces water above mushroom biomes grass
Mushroom
Oil
Replaces stone in Underground and Caverns
Underground, Caverns, Underworld
Quicksand
Replaces surface sand
Surface, Underground, Cavern Desert
Corrupt Quicksand
Produced from corrupting Quicksand
Surface, Underground, Cavern Desert
Crimson Quicksand
Produced by spreading Crimson to Quicksand
Surface, Underground, Cavern Desert
Holy Quicksand
Produced by spreading Hallow to Quicksand
Surface, Underground, Cavern Desert
Sea water
Replaces the water ocean
Ocean
Space
Space
Space, Ocean

Originally posted by tModLoader BiomeLiquids:
Developed By SPRING MOLE
Originally posted by tModLoader BiomeLiquids:
Developed By SPRING MOLE
Popular Discussions View All (1)
4
28 Jun @ 12:18am
Bug
Зюзя
65 Comments
The Squire 7 Sep @ 10:00am 
Ichor is godblood, just so you know
fani crach crasch 19 Aug @ 3:25pm 
i think the crash/graphical glitches are cus of the calamity mod
SSneaky 3 Aug @ 9:45am 
k
PumpkiNot  [author] 2 Aug @ 8:29pm 
Not yet, lol
LionLiquid is still new and lacks some things, like modifying fished items and the NPC spawn pool
SSneaky 2 Aug @ 1:02pm 
*i think (incase ModeGoop goes about doing it in a different way)
SSneaky 2 Aug @ 12:59pm 
this now can be done even better with ModLiquid Lib. :rwmoon:
DankWraith 28 Jul @ 1:31pm 
Plenty of bizarre graphical glitches with mud in jungles and quicksand in deserts. I use remnants as the world generation but I don't see why that would contribute to graphical issues.
PumpkiNot  [author] 22 Jul @ 8:35am 
Very strange. I wouldn't expect the crash message to say "quicksand" anywhere. Normally, the crash message includes exactly where it crashed. So, if you happen to get the crash again, post the name of the file and the line number where the exception was thrown
fani crach crasch 22 Jul @ 5:30am 
yeah this happened to me too, the crash message said something about quicksand. i also agree with @meow, blood and bile would fit the evil biomes so well
Goldorth1 11 Jul @ 3:29am 
Whenever encountering quicksand, it will crash