tModLoader

tModLoader

Extra Liquids
Showing 1-8 of 8 entries
Update: 17 Jul @ 8:55pm

Version 0.8 has been published to Stable tModLoader v2025.5

- Space, Goo, and Cloud liquids no longer save
- Goo liquid now has no gravity when unloaded

Update: 23 Jun @ 12:08am

Version 0.7 has been published to Stable tModLoader v2025.4

- Corrupt, Crimson, and Holy quicksand now produce their biome version tiles on liquid merge

Update: 23 Jun @ 12:02am

Version 0.6 has been published to Stable tModLoader v2025.4

- Added Corrupt/Crimson/Holy quicksand and their buckets
- Quicksand can now be corrupted. This is mostly visual
- Purification powder now produces Crystal Water
- Crystal Water now has the same density as corrupt, crimson, and holy water
- Holy Water now replaces water above hallow tiles during generation (Hopefully)
- Added configuration
- Crimson and Corrupt Water only debuff in expert mode
- Crimson, Corrupt, and Holy wet debuffs now only spread their biomes in Master Mode
- Fixed quicksand drawing when drawing mixed liquids

Update: 15 May @ 1:20am

Version 0.5 has been published to Stable tModLoader v2025.3

- Added text for Ichor Bucket and some near liquid craft conditions
- Oil now floats on: Sea, Corrupt, Crimson, Holy, Crystal, Mud, Diluted Water
- Holy water now gives Holy Water buckets
- Fixed crimson liquid merge tile type

Update: 4 May @ 5:36am

Version 0.4 has been published to Stable tModLoader v2025.3

- Added Diluted Ichor, Ichor, and Cursed Flames
- Corrupt, crimson, mushroom, and holy water now evaporate in the underworld

Update: 30 Apr @ 9:49pm

Version 0.3 has been published to Stable tModLoader v2025.2

- Infectious biome liquid wet only spread their infected biomes in hardmode
- Quicksand merges with Main.tileSand now
- Mud now destroys grass
- Goo now gives the warmth buff for longer
- Liquids now use the instance created for/by ILoadable
- Crimson, corruption, and holy water now infect each other based on which biome has more tiles in the world
- Crimson, corruption, and holy water now convert to crystal water when converted to "purity" biome
- Crimson, corruption, and holy water no longer spread biomes if WorldGen.AllowedToSpreadInfections is false
- Ocean water colors light less dramatically

Update: 26 Apr @ 12:22pm

Version 0.2 has been published to Stable tModLoader v2025.2

- Changed to a simpler, less noisy icon

Update: 26 Apr @ 3:34am

Version 0.1 has been published to Stable tModLoader v2025.2