Space Engineers

Space Engineers

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The Expanse Survival Light + QoL
   
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Items (26)
Expanse weapons pack - weaponcore [EWP]
Created by humanoid.mp4
Mod requires weaponcore and Animation engine to work This mod adds a set of weapons systems from the “Expanse” book series and TV show to Space engineers. The mod is in WIP state and expect more stuff added or existing stuff changed in the future. Full lis...
Zer0's Tweaks - Vanilla Lights
Created by Zer0
Triples the radius of normal lights and quintupled the radius of spotlights (Spotlights have a ridiculously short range in vanilla, I have ships longer than the range). A full list of changes can be found here. The link is blocked because Steam bad so you ...
Zer0's Tweaks - Tools
Created by Zer0
Increases the radius of ship tools to make the easier to use. Also includes the Ore Detector which gets increased to 1,800m. (if your ore detector bugs out, turn it and your antenna off and wait a minute and then turn them back on) A full list of changes c...
Zer0's Tweaks - Production
Created by Zer0
Makes O2/H2 generators operations 4 times as fast, still uses the same amount of ice you just don't need as many. A full list of changes can be found here. The link is blocked because Steam bad so you will need to copy and paste it to open it. https://i.im...
Zer0's Tweaks - Energy
Created by Zer0
Makes Solar Panels and Wind Turbines output 3x more power so you don't need as many on your base. A full list of changes can be found here. The link is blocked because Steam bad so you will need to copy and paste it to open it. https://i.imgur.com/MWzubW3....
Zer0 Speed 500
Created by Zer0
Sets the max speed for large and small grids to 500m/s and nothing else. Most other speed mods use outdated methods of setting the max speed, this just changed 4 numbers: small grid max speed, large grid max speed, small grid rotation speed and large grid ...
Uranium On Planets Again
Created by StarDruid
This only works with Vanilla game Planets. Simple and straight forward, returns Uranium ore spawns to planets (and moons), like how they where in previous space engineers versions. For those that of us that don't like being forced into a no Uranium planets...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
SurvivalMirror
Created by Math
Survival Mirror Survival mirror brings the symmetry tool from creative into survival gameplay When holding a block press M to pick axis and N to Enable/Disable Features: - full X, Y, and Z symmetry - correct block rotations - no resource duplication (will ...
Real Gas Giants
Created by Echthros
Time to explore the other half of the solar system! With this mod, you can create gas giant planets of unlimited size that are more than just a skin on a normal rocky planet. Explore rings full of asteroids and space dust, dive into the dense clouds of the...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
P.O.M - XL Blocks [Slopes Update!]
Created by Shadestuff
Pennant Orbital Manufacturing presents: XL Blocks. M.A.N.T.A division, P.O.M: This mod adds 26 new large grid building blocks in the form of non-deforming armor-like 5x5x5 sized blocks. This isn't a new grid size, but the next best thing. The "XL" 5x5x5 bl...
no PB - Info LCD
Created by diK
This is not a PB script. mod was created to reduce the load of programmable blocks on servers. mod runs only client side. mod can be selected like a "Script" in the LCD's. Ingots, Components, Ore, Physical Items using your client side selected language Sel...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
MahInd - Info LCDs (No Pb) - Discontinued
Created by mahtrok
Discontinued! Due to a lack of free time I am no longer working on this mod. However, the mod has been handed over to Godimas, who will give it a shot and will try to continue working on it here. I wish them the best of luck, and to all of you, fly safe. W...
Elite Dangerous: FSD Supercruise
Created by 幽霊
The must-have of every space engineer! For Known Issues check the Bug Reports discussion! DEV BRANCH The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. It was introduced to the market in 3297 after dec...
Edge Be Gone! (No armor edges)
Created by Whiplash141
Description Howdy! This mod removes the armor edges from all armor blocks. This mod is a very simple script, so it should be compatible with pretty much any other mods, even those that mess with armor SBC files. Author's Notes I made it this way so that: I...
DHI Systems: Fusion Reaction systems
Created by Daniel_Nero_Drake
The future of energy generation as we know it the power of FUSION Massive (5x5x7 >175 cubes) Hydrogen Fusion Reactor that provide up to 3GW of power with fuel capacity 3000000 large (5x3x3 > 45 cubes) Hydrogen Fusion Reactor that provide up to 750MW of pow...
Critical Reactor Explosions
Created by Dondelium
IMPORTANT If you have any issue with the mod, where it is not functioning, or has a mod load error please do the following: Close Space Engineers. Unsubscribe from the mod, wait a few minutes, and then resubscribe to the mod. Restart Space Engineers. Start...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
AQD - Concrete
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 2.0c Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a full set of concrete and reinforced concrete blocks to the game. These use the Concrete Skin textures but a...
AQD - Armor Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 2.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of new armor blocks to the game. They are all available in light / heavy and large / small variation ...
EconomyStationBeaconRange40k
Created by KevMeUp
This mod updates the beacon in all economy station so its range is moved up from 5-10k distance up to 40k distance. I also added a name to them of Trade Station instead of just seeing Beacon. This mod also works with my Trade Faction Name mod that will mak...
Prospector 2
Created by BDCarrillo
Wiki: https://github.com/BDCarrillo/Prospector/wiki Boop me in discord with any bugs/exceptions/crashes Other Projects -> bd-stuff at https://discord.gg/tXtpNwX8bf...