Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Purps Halo 3 Campaign OverHaul
   
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
9.671 GB
30 Jan @ 11:10pm
20 Sep @ 12:20am
14 Change Notes ( view )

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Purps Halo 3 Campaign OverHaul

Description
A lite campaign balance overhaul making every weapon usable, rebalancing enemies and allies, a select few path finding fixes, etc.


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To get the weapon sounds for the BR and AR to work:

Inside of the mod install directory, there should be an fmod folder. The usual install location for mods would be in the steam directly, ie. steamlibrary, steamapps, workshop, content. The MCC mods directory is 976730. Mod folder is 3417935770.

Example of my directory: P:\SteamLibrary\steamapps\workshop\content\976730\3417935770

Take the fmod folder and replace it with the one the MCC has installed which will replace the sound files. The MCC install directory can be found within steam itself or by going directly to your steam folder and in the common folder you should see your MCC install and then the Halo 3 folder inside of it.

Example of my directory: P:\SteamLibrary\steamapps\common\Halo The Master Chief Collection\halo3

The fmod would need to go there. If you are on console you are unfortunately SoL when it comes to custom sounds. The mod version with the default sounds can be found here:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3422068894
22 Comments
Purple Sauce  [author] 7 Feb @ 2:02pm 
Just uploaded the last fix for the warthogs, let me know if something else is broken so I can fix it if need be, gonna move on to Reach for the next upcoming months.
Purple Sauce  [author] 6 Feb @ 4:43pm 
Updated the warthog physics and the sounds of some weapons. There is a bug where a ton of force may be applied to an object (including you). No idea what is causing it so I can't fix that. It is occurring less often now though.
Purple Sauce  [author] 6 Feb @ 2:42am 
The mod with default sounds has been uploaded. It already includes the update/fixes that will be uploaded later today.
Purple Sauce  [author] 1 Feb @ 8:03am 
No I am not touching anything else, this is meant to be a simple mod and that's all
TheRat62 1 Feb @ 4:05am 
Can you add instant ragdolling instead of death animations to this mod?
Purple Sauce  [author] 31 Jan @ 2:12pm 
In about a couple hours I'll be pushing the last update that's needed. I toned down the physics of the sentinel beam and SMG weapons. I also cut the amount of sentinels on the final warthog run down by about 40% so it's not as cancerous anymore either.
promethiansoldier117 31 Jan @ 1:04pm 
Can't play at all.
Purple Sauce  [author] 31 Jan @ 11:21am 
Also you might have to unsub and resub to get the updates if it does not update automatically. Just thought I should mention that.
Purple Sauce  [author] 31 Jan @ 11:11am 
Uploading the spartan laser fix now. I also moderately increased the amount of uses that it has. Have fun :)
Purple Sauce  [author] 31 Jan @ 9:35am 
Okay, I got it working again, I will just recompile the maps that it's on which I believe is just 3 being TSAVO, The beach level, and Halo, probably will take 30mins - 1 hour to compile