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[Ref AB4AE0B1]
at RimWorldRealFoW.CompFieldOfViewWatcher.UpdateFoV (System.Boolean forceUpdate) …
at RimWorldRealFoW.CompFieldOfViewWatcher.ReceiveCompSignal (System.String signal) …
at RimWorldRealFoW.CompMainComponent.ReceiveCompSignal (System.String signal) …
at Verse.ThingWithComps.BroadcastCompSignal (System.String signal) [0x0002b] in …
at Verse.Room.set_Vacuum (System.Single value) [0x00034] in …
at Verse.RegionAndRoomUpdater.NotifyAffectedDistrictsAndRoomsAndUpdateTemperatureVacuum () [0x000c7] in <cb53cd4422904947932d33f561ad8d15>:0
…
RealRuins.BlueprintTransferUtility:Transfer (RealRuins.CoverageMap)
RealRuins.RuinsScatterer:Scatter
…
just started a new game. maybe something with RealRuins.
I don't know if it was like that before but, when your pawn is a hunter, he knows where are animals in fog.
Is it a bug or is it by design.
Thank you