Black Mesa

Black Mesa

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Black Mesa: Military Character Expansion
   
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MODEL: NPC
File Size
Posted
Updated
2.984 GB
4 Nov, 2024 @ 5:05am
30 Aug @ 4:04am
4 Change Notes ( view )

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Black Mesa: Military Character Expansion

Description
It's literally true.

1. Install black mesa military
2. Subscribe to this mod
3. Go To Steam\steamapps\workshop\content\362890\3360092317\
4. Move the mod folder to Steam\steamapps\common\Black Mesa\bmmlitary\
5. Done

Credit
DWBodyGamer: Marine Engineer model
BMCE TEAM: BMCE
Black Mesa: Military Team: Black Mesa: Military
74 Comments
DYL0GIC 14 Oct @ 8:05pm 
Hey i don't know why but for some reason when i subscribe to this mod it doesn't dowload anything and it does not appear in the games workshop folder.
I double checked the folder, resubbed multiple times, but still nothing.
I was having the same problem with blue shift suprisingly, but there i could just install it from moddb.
I would appriciate any advice/help.
Shadow Bonfie 13 Oct @ 11:32pm 
362890 / 3360092317 \
Victor 12 Oct @ 6:46pm 
how do i Install this mod :steamsad:
MMichi 9 Oct @ 5:36am 
@Black Mesa Security Officer I know. Doing that does remove those changes and things like the extra NPCs in the end of Chapter 3 and changes like that don't work.
I mainly did it because some maps from the addon have issues in spots, and using the regular BM:M maps is good enough.
Some maps have issues and bugs and etc, like most have node graphs out of date, soft locks, and NPC issues iirc, so in the end I just use the vanilla BM:M maps.
Black Mesa Security officer  [author] 8 Oct @ 11:58pm 
@MachineM Yeah you are right
But Some zombies and changes(Like corpse and new sequences) are not going to work
MMichi 8 Oct @ 12:51pm 
@Ramzej I've had that bug too.
You can combat and fix it by going into the mod's folder, "1_BMCEMilitary" and deleteing/moving the folder "maps" out of it. This makes the game use the regular BM Military instead of the maps from this addon, but the BMCE models will still appear and be in the game and from what I tried it should work as normal without the AI being disabled after a save.
Ramzej 8 Oct @ 10:16am 
okay, no problem, take your time :))
Black Mesa Security officer  [author] 7 Oct @ 10:22pm 
@Ramzej I'm trying to solve that bug
Well, I'm busy in real life so... I don't have much time for modding
Ramzej 7 Oct @ 6:45pm 
after reloading a save the AI gets disabled :/
Black Mesa Security officer  [author] 25 Sep @ 11:34pm 
@MachineM If you use that, HECUs will have T-Pose