Total War: WARHAMMER III

Total War: WARHAMMER III

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Tech-Tree Compilation Submod
   
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3 nov, 2024 @ 13:46
13 okt @ 10:55
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Tech-Tree Compilation Submod

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Beskrivning

This is a submod to "Tech-Tree Compilation (New Version)" and it requires it enabled to work.
This submod allows enabling other mods that now will be compatible with this submod:


I will be adding more supported mods in the future, like the ones mentioned in the comments, hopefully all and sooner than later. Please let me know about bugs in the comments, thanks!

Extensive and updated submod for Decky's Tech-Tree & SFO:

(Decky) Tech-Tree Compilation SFO Submod [SFO 1.35 Update]
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2979155544


chopchop chop chop workshop
60 kommentarer
ChopChop  [skapare] 20 okt @ 4:51 
Thanks bud, i will add this clarification to description and in future try to look into it but im currently busy and wont happen immidietaly
Birds Aren't Real 20 okt @ 4:05 
This is only compatible with "Confiderating you can get" when playing as Karl Franz, not when playing any other empire faction.
LOLOlex 4 okt @ 19:56 
Discovered that this is incompatible with TWMillenium mod
Lidiaz 18 sep @ 14:18 
@Whiztale The exact same thing just happened to me
ChopChop  [skapare] 18 sep @ 11:30 
@Whiztale Nice one, sorry for the issue friend, steam sometimes does this kind of things, but i swear i didnt touch this mod, so cannot even tell what happened.

@一眼丁真 No sorry pal, please ask on SFO discord
Whiztale 18 sep @ 11:08 
Figured it out! I think somehow the file was corrupted so I just redownloaded it.
一眼丁真 18 sep @ 8:48 
@ChopChop Could you update the compatibility with sfo? The compatibility patch exclusive to sfo has not been updated
ChopChop  [skapare] 17 sep @ 10:53 
I havent touched this mod since 3 September so its nothing on my end friend.
Whiztale 17 sep @ 9:30 
Hello, hope you're ok. Not sure what happened as this was working yesterday but it now crashes saying that zayli_emp_tech_outpost_4 is invalid. Any idea on what could be causing this?
ChopChop  [skapare] 15 sep @ 6:26 
Its because CA launcher is messing up the Load Order of mods, which community managers do arrange as they are meant to be as created by modders inside the mods. This mod has set load order by me upon creation to take exact place as it should upon launching the game, but without actual mod manager it will not work. CA launcher is not good, please swap to PJ mod manager as example and it should be working friend 👍