Space Engineers

Space Engineers

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Description
Blitzkrieg Industries (B.K.I.)
Blitzkrieg Industries is a colossal, highly advanced megacorporation that rose to power during the height of humanity’s expansion into deep space. Initially focused on weapons manufacturing, aerospace technology, and defense systems, B.K.I. quickly gained a reputation for cutting-edge technology and innovation in military hardware. Their corporate philosophy is rooted in the concept of "blitzkrieg" – rapid, overwhelming force to secure swift victories.

As humanity began colonizing other systems, B.K.I. expanded its influence beyond just supplying militaries with arms. They began developing planetary defense systems, mobile space platforms, and even entire fortified colonies to ensure their assets, and those of their allies, were well protected. Over time, their services became indispensable to any civilization or faction seeking reliable protection.

However, the rapid growth of B.K.I. also created enemies—pirates, rival corporations, alien empires, and insurgent forces—who wanted to challenge the megacorporation's iron grip on space defense and commerce. To counter this growing threat, Blitzkrieg Industries founded its own elite defense fleet: the Blitzkrieg Defense Force (B.D.F.).
Blitzkrieg Defense Force (B.D.F.)
The B.D.F. was formed as the enforcement arm of B.K.I., tasked with defending corporate interests in hostile and lawless regions of space. They don’t just guard trade routes or company assets—they also conduct preemptive strikes, espionage missions, and military operations to eliminate threats before they can escalate.

Mission Statement:
"Swift. Relentless. Victorious."
The B.D.F.'s doctrine is simple: respond to threats with overwhelming speed and force, neutralizing enemies before they can mobilize. While their core purpose is defensive, the B.D.F. believes in a proactive defense, meaning they often operate in enemy territories to prevent attacks before they happen.
Origin Story:
B.K.I.'s growth wasn’t without growing pains. As human colonies spread across the stars, they encountered not only natural threats but hostile alien civilizations and lawless human factions. In the early days, B.K.I. relied on local planetary defense forces to protect its assets, but when a series of coordinated pirate attacks crippled several of their supply lines and left a flagship production base in ruins, the corporation realized it needed a more reliable and centralized military force.

The Blitzkrieg Defense Force was born out of necessity. Initially, it was a small fleet tasked with patrolling vulnerable sectors and responding to pirate attacks, but it quickly evolved into one of the most feared military factions in the galaxy.
Key Figures:
Commander DR. S0lrac
Position: Fleet Commander and Chief Engineer
Affiliation: Blitzkrieg Defense Force (B.D.F.)
Specialization: Combat Engineering, Advanced Warfare Tactics, Rapid Response
Callsign: "Ironhand"

Current Operations:
With humanity pushing deeper into unexplored regions of space, the B.D.F. is now tasked with defending remote military posts, newly established colonies, and strategic resource bases. They operate in sectors too dangerous for regular military forces and are often the first responders when alien threats or rebel groups emerge. Blitzkrieg Industries relies heavily on their elite force to maintain its dominance in both the corporate and military realms of the galaxy.
Items (47)
Star Trek Jump Drive Lines
Created by Alysius
This mod introduces Star Trek style Warp Lines to Jump Drives. Animation runs completely Client Side. Thruster Lines Placement The double line placements are guessed based on your ship dimensions. To fix the lines to specific points on your ship (e.g. plac...
Archeum | Skybox
Created by Rob
======================================== Skybox Created By : Wonkatoad Modified and updated for: Archeum Usage: You may use this for yourself, it works after the christmas update ETC Thank you! Archeum | SE Server Discord Server: discord.gg/F778y4w =======...
Build Colors
Created by 🅂🄸🅂🄺
This mod allows you to create customized color sets for building, which can then be easily imported into another world. 🛠︰Color Sets ・────────・・・ To save or load a color set you have to type the listed commands below in your chat box. Usage: /bc Available ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
HUD - Modern and Fancy (Color)
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Description Same info with a new style. This is a modern and fancy new HUD designed to easily get used. Features All stats info still on screen New colors Works on all screen ratios Easy to get used Centralized and symmetric...
Consolidation Armament II - Definitive Weapon Pack
Created by Dercaixr
Consolidation Armament II - when actions speak for you https://i.imgur.com/m5SKlFV.png https://i.imgur.com/oeh8FOd.png During the war with the Aenum Republic, the design bureaus of Outer Planets Consolidation were actively engaged in the development of new...
Consolidation Armament - Definitive Weapon Pack
Created by Dercaixr
With the Consolidation Armament, the last word is yours https://i.imgur.com/m5SKlFV.png https://i.imgur.com/oeh8FOd.png The growing tension between Aenum Republic and Outer Planets Consolidation prompted the latter to immediately upgrade its battle fleet. ...
Spacebar Bridge Consoles
Created by Spacebar
Huge HUGE HUGE shout out to Eikester for making a (better) keyboard sitting pose for these consoles. Previous one was a pose used in the DLC and there were some questions if I was allowed to use them. They're different enough so huge thanks to him "No one ...
Speed of Light mod
Created by a
This mod allows you to go 300 000 000M/s in the game with both small and large ships. Note: The actual speed you can reach varies per machine, some people reported they weren't able to go past 1,000,000m/s but others reported speeds as high as 1,600,000m/s...
TheXPersonal - Tiered blocks, Armors & Other
Created by Dxnxex
FOR BETTER DESCRIPTIONS/INFORMATIONS PLEASE VISIT: https://spaceengineers.mod.io/thexs-personal TheXPersonal This is mainly for my usage, but I want to share this mod with you. What does mod include: -Tiered blocks -New armor blocks -New planet -New ore -N...
Aryx-Lynxon Drive Systems
Created by AryxCami
This mod adds several variants of the Epstein Drive from The Expanse into space engineers, modelled in a vanilla-alike artstyle. They require hydrogen to run. As of writing, the pack contains: E405 Avalon Light Epstein Drive -10MN impulse. -2x2x4 -Requires...
Undo
Created by Klime
Ctrl Z to undo stuff. Multiplayer - DS : Undo works on dedicated servers. However Undo will only work on grids with at least 1 non-armor block . Pure armor grids won't Undo on DS, due to a game limitation....
Better Spotlights
Created by Thorn Blackwell
This mod makes a number of improvements on spotlights, based on what exists in reality. The hazy cone effect is removed, and the light produced is cast farther than vanilla spotlights. In reality, the cone of light haze is an effect only seen in dense atmo...
Edge Be Gone! (No armor edges)
Created by Whiplash141
Description Howdy! This mod removes the armor edges from all armor blocks. This mod is a very simple script, so it should be compatible with pretty much any other mods, even those that mess with armor SBC files. Author's Notes I made it this way so that: I...
-KING's- Tiered JumpDrives 2x-6x
Created by skingnet
(WIP) -KING's- Tiered JumpDrives 2x-6x distance and mass capabilities. Comes in original size 3x2x3 and new 1x1x1 Large and Small grid. Power required and durability scales with higher tiers but core components remain same. Two new components were introduc...
-KING's- Tiered Batteries 2x-100x
Created by skingnet
(WIP) -KING's- Tiered Batteries 2x-100x the power and capacity of vanilla! Higher tiers charge more efficiently and are more durable. Both sizes of batteries in both large and small grid. A new large grid version of the small grid battery included too! Cur...
-KING's- Tiered Gyros 5x-1000x
Created by skingnet
(WIP) -KING's- Tiered Gyros are 5x, 10x, 50x, 100x, & 1000x normal strength - Power balanced and durability improved, increases with tier Currently under development, test along with me if you like. I will keep the names the same, but some settling may occ...
Smarter Suit
Created by 🅂🄸🅂🄺
A small suit software update that prevents death due to malfunction of the suit. The new suit update will now check some parameters when leaving a cockpit or after a respawn to eliminate potential sources of danger. In addition, the speed is adjusted relat...
Leak Finder
Created by Digi
Shows a path towards exterior of the ship while respecting airtightness. Open terminal of any Air Vent block to start a scan. This used to be a feature in my Build Info mod but I split it off due to popular request. Both this and BuildInfo can be used at t...
[Mexpex] Heavy Mining Drill [stable/dev]
Created by Mexpex
Heavy Mining Drill This heavy industrial mining drill is made to be used on larger mining ships. Its designed with great durability and deep space mining expeditions in mind. Large: Size:5x5x7 Weight: ~400 000kg High Durability Small: Size:15x15x21 Weight:...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
WeaponCore - 2.5
Created by Ash Like Snow
Version: CoreSystems - 2.5(25) Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different. This "mod" by itself do...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
Smooth Voxels
Created by avaness
This mod removes the rough terrain that is found on cliffs and steep hills. Applies to all planets, including modded ones. This mod can theoretically be removed and added at will, but be careful if the planet already has grids on it. Internally, all this m...
Eli Dang's Holo HUD
Created by Polygon Cherub
This is a holographic, in world hud for your ship, Tribute to one of the best space trucker HUDs of all time, made to fill the holo hole in our hearts. Eli Dang's Holo HUD will display on any grid you have a working Radio Antenna installed. Simply open you...
Deuterium Fusion Reactors
Created by nukeguard
Fusion Power is here! Here at Ntech we strive to provide you with the best products and a most elegant experience. These reactors provide an order of magnitude more power than our alternative thorium reactors, yes we did borrow some tech, to make deuterium...
S - Modular Thruster - DX11
Created by Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
Sneaky Sounds - Quieter Tools
Created by Splitsie
This is for those people who like hearing battle sounds loud while not being deafened by their grinder, welder and most of all drill. This mod reduces the volume of hand tools, ship tools, weather, doors, placement sounds and a few others that often feel d...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
retractable landing gear
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains two retractable and one folding landing gear blocks for large and small grids. The Script for the animation is working only on the client, so there should no ne...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...