Legend of Grimrock 2

Legend of Grimrock 2

69 ratings
Perus Puzzles
   
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29 Oct, 2014 @ 1:48pm
16 Feb, 2015 @ 12:53pm
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Perus Puzzles

Description
No enemies, no story, just a couple of puzzles.
29 Comments
Mr_Sam ☺👌 22 Feb, 2016 @ 12:08pm 
Was fun to play
The part with the fish is interesting
Peruspelaaja  [author] 4 Apr, 2015 @ 2:52am 
Emera Nova, I made the dungeon source code public here [bitbucket.org].

You can define new monsters in mod_assets/scripts/monsters.lua to have a Brain component with onThink function.

If onThink is an empty function, the monster does nothing. To make the monster do something, you can call these BrainComponent methods [www.grimrock.net]. For example self:goTo(someObject.id) .

Hope this helps you to get started. :)
Emera Nova 2 Apr, 2015 @ 9:31am 
:o I was wondering if you could teach me how you made the monster at the zoo not attack the player? Attempting to make an enemy team up with the player to take on a boss. :log_potion: xD and I barely understand what I'm doing with these scripts as it is.
Enoch Dagor 12 Mar, 2015 @ 10:58am 
Great puzzles! Innovative.
Peruspelaaja  [author] 16 Feb, 2015 @ 8:22am 
Thanks Ganesa, fixed the savegame crash bug.
Peruspelaaja  [author] 15 Feb, 2015 @ 5:56am 
Your wish has been granted: Perus Puzzles II :)
Shunaky 4 Feb, 2015 @ 8:07pm 
Great work! I NEED MORE OF THESE! T.T
kingrilian 4 Feb, 2015 @ 1:04pm 
Enjoyed very much - would love to see a part 2
🅶anesa (печалька) 7 Jan, 2015 @ 2:30am 
Bugs:
1. Second puzzle solved with magic (Forcefield)
2. After the wolf puzzle game crashes if you click on the quick save
Rook 16 Nov, 2014 @ 9:53am 
Excellent Set of Puzzles