Legend of Grimrock 2

Legend of Grimrock 2

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Perus Puzzles II
   
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15 Feb, 2015 @ 5:40am
15 Mar, 2015 @ 3:22am
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Perus Puzzles II

Description
A sequel to Perus Puzzles.

Some puzzle mechanics are familiar from the first one, this time taken a bit further. Still no enemies nor story, just puzzles.
10 Comments
Peruspelaaja  [author] 24 Jul, 2016 @ 2:34am 
By the way, thanks everybody for your feedback. :)
Peruspelaaja  [author] 24 Jul, 2016 @ 2:33am 
Spearankka, you can always get the gem back by pressing the button next to the altar. At least that's how it should work...
Giant Dad 4 Jul, 2016 @ 1:44am 
Yeah!!! Finally!!! I had solve it!!! It´s hard, but it´s possible. I have to say great work. You are awesome and thanks for making this super mod, it´s even better then Perus Puzzles 1. Thanks, it was great 1 hour of my life. I admire you.
Tsalnor 3 Dec, 2015 @ 1:27am 
Puzzle creator needs to improve his skills if he can't solve his own puzzle ;)

It's definitely doable without any superhuman skills. If you're just moving them mindlessly, it's obviously not going to be obvious how you actually have to go about this. But with just a little thought into how the puzzle actually works, you'll be able to move the stones around to where you want them without a problem.

For anyone who is absolutely stuck and wants a hint:

It's very easy to put 3/5 of the stones where they belong. The hard part is getting the other two into the right place... or so you may think, but you're going to be moving the stones around anyways so I wouldn't be so focused on keeping the stones in the right tile so much as keeping them in the same position relative to the other stones.
Peruspelaaja  [author] 22 Oct, 2015 @ 1:07pm 
Yea, the last stone puzzle is super hard. Couldn't solve it myself. :) But it is solvable, you just have to walk on the plates in the right sequence.

Wonder if anybody has solved it...
a.elfwind 10 Oct, 2015 @ 1:16pm 
How do I do the part with the stones when the board is closed and I can't step on it? I've been at it for who know how long without any luck. Thanks.
Peruspelaaja  [author] 15 Mar, 2015 @ 3:24am 
Should be fixed now. Not sure how that got bug got through...
Peruspelaaja  [author] 15 Mar, 2015 @ 2:40am 
Oh, I'll take a look at that.
Enoch Dagor 12 Mar, 2015 @ 11:01am 
Go down long hall and continue forward to step on the first pressure plate. Got an lua error: attempt to call global 'push' (a nil value) in puzzle_blocks.lua:40: in function <mod_assets/scripts/puzzle_blocks.lua:23>

Part of the floortrigger activate function. Happens regardless of which pressure plate I step on.

Was great till that point. :)
Shunaky 25 Feb, 2015 @ 7:25am 
wooooow, I'll play that *-*