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Paniel the Automata[1.6]
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Mod, 1.5, 1.6
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52.811 MB
8 Aug, 2024 @ 7:21pm
2 Aug @ 2:39am
22 Change Notes ( view )

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Paniel the Automata[1.6]

Description
[Notice]
Most important thing, I'm NOT the mod author. 'Paniel the Automata' is created by Demi and Rimworld Korea.
This is unofficial upload.

For Rimworld 1.6 Mohar Framework is integrated.
For Who still want play in Rimworld 1.5 you still need to install Mohar Framework!!!

[Detail]
Temporary fix Paniel the Automata for rimworld 1.5.
Most major funcion are works.
If ordered I will delete this mod.

[Repository]
For update log. Access Github [github.com].

<!---->

Introduction

A Paniel is an automaton designed to aid humans by PnL Industry, an interstellar corporation.
Because of their exceptional performance, durability, and loyalty, everyone in the Glitterworld wanted to get Paniels:
from regular households, military forces, large companies, and even to the royalties
- until an anonymous whistleblower uncovered their secrets.

The main ingredient of the brain cores was the humans' central nervous system, and the fuel for the Paniels was loaded with psychoactive substances to stabilize their newly formed personalities.

After being exposed, PnL Industry left all of its business behind and ran away to the Rimworld.
Although many of their trade secrets were leaked and properties were lost, PnL Industry managed to survive.
They still live by selling what they had left to whom they didn't even consider as customers before.
PnL Industry is waiting for the right moment to return to the Glitterworld when everyone would have forgotten about the whole mess.

Details

- Race
  • Craftable
    The Automaton Crafting Table enables the crafting of Paniels. It requires metals, automaton skin, chemfuel, components/advanced components, and the automaton brain core/central nerve system.
    (Brain cores are sold by PnL traders and trader ships. and Central nerve system can be harvested from other humanoids after researching.)
    The metal chosen upon crafting determines the basic protection stats.
    The appearance will be randomly chosen out of the four types.

  • Specialization and Skills
    A Paniel can specialize in one of the three choices: combat, engineer, and domestic.
    Specialization determines the skills and incapabilities.
    Their skill level will not improve nor fall.
    (A special implement may remove skill fixation but will remove the Automaton Quality buff as well.)

  • Quality
    Ratio of components to advanced components decide the probabilty of the final product's quality, ranging from awful to legendary.
    Higher quality Paniels have higher base stats and higher specialized skill levels.
    (Resetting quality probabilities with save and load is blocked.)

  • Repairable
    Paniels cannot be tended using regular medicine. They can only be patched up with no medicine and will have a very slow recovery speed.
    Instead, they can be fully repaired with a Repair Kit. They can also fix themselves using the Self-repair Kit.

  • Immune to Diseases
    Paniels do not have an immune system as humans do, for automata do not suffer from diseases like them.
    They are immune to most vanilla diseases (Except for diseases involving the brain and nervous system), but they have close to no immunity.
    If Paniel needs immunity (diseases added by mod, etc.), automaton antibiotics can be used to boost immunity in a short period of time.

  • Entertain-based Buff
    Paniels work harder after playing harder.

  • Traits Adjusted
    All Paniels have the Kind trait. and They will never have some of the vanilla traits.

  • Thoughts Adjusted
    Paniels' mood may be affectec differently from humans.
    For example, they will not gain negative thoughts from sleeping on the floor or in a barrack.

  • Research Penalty
    A Paniel's researching speed is 10% of a human.

  • Requires Fuel
    A Paniel requires one unit of PnL Fuel per day. If the fuel runs out, it will be in emergency power mode and all actions will be slowed down.
    (PnL Fuel requires psychoid leaves and chemfuel.)

  • Requires Food
    A Paniel also eats meal, just like humans. but they eat less than normal humans.

  • Requires Maintenance
    A Paniel requires regular maintenance. Maintenance provides all stats buff for a short period.
    It will slow down if a Paniel does not get maintenance for an extended time, just like an old machine.
    (Maintenance also increase when repairing or using self-repair kits.)

  • Explosive Death
    A Paniel's corpse will explode after some time.
    (An implement that uses resurrection mech serum can bring Paniel back to life.)
- Item
  • New Apparels
    Adds 9 race-specific apparels. Only Paniels may wear them. (1 only NPC drop)
    (Some apparels require PnL components sold by PnL traders and trade ships.)

  • New Weapons
    Adds 14 (+4 Royalty persona weapons) new weaponeries by PnL Industry.
    (Which some may only be equipped only by Paniels.)

  • New Artillery and Railgun
    Adds an howitzer that fires with high accuracy and firerate.
    It can only be loaded with one of newly added 5 types of cluster shells, anti-grain artillery shells.
    (Like vanilla's mortar barrel, howitzer require a brain core to use.)
    And add an expensive but powerful Railgun.

  • Adds Module System
    Adds modules to install, which provides special buffs and abilities.
    (Abilities needs an ideology DLC)
- Gameplay
  • PnL Faction
    Add PnL company faction mixed with human and automaton.
    If you have Royalty, you can use the faction-only permit and title.
    (The result assessor only takes gold and PnL silver case.)

  • Traders/Trade Ships
    Adds PnL Orbital Trade Ships and Salespeople, which they sell Paniel related products.

  • New Scenario Added
    Adds a new naked brutality scenario, which you start with a special Paniel.
    (Research penalty does not apply to the first Paniel.)

Compatible and Incompatible mod list
check here

Addons & Patches & Translations
Japanese translation (from Lucifel)
Chinese translation (from 塔洛斯)
Russian translation (from Hellest)
Remove apparel and weapon restriction patch
Vanilla Face Race More (from Seanggag)
Paniel Facial Animation (from 塔洛斯)



Created by
Demi : planning, management, xml, etc.
gguake : assemblies
어리연 : pawn textures, apparel textures
Nemonian : building textures, weapon textures, item textures
Latki : thumbnail illustration

Special Thanks
erdelf : make Humanoid Alien Races 2.0 mod.
goudaquiche : make MoHAR framework.
Roo : helped a lot in making this mod.
NukaFrog : provides useful assemblies.
SutSutMan : provides useful assembly.
ChJees : this mod inspired by Androids mod.
Madeline, Gloomylynx, Farmradish, horsefry, Space_Engineer, SR0752, 며루치, 곤약쟁이(sinnamon).
and Rimworld Korea Discord members.[discord.gg]
119 Comments
Kalo  [author] 22 Aug @ 7:00pm 
bout.xml seems no problem.
<loadAfter>
<li>Ludeon.RimWorld</li>
<li>brrainz.harmony</li>
<li>erdelf.HumanoidAlienRaces</li>
<li>goudaquiche.MoharFramework</li>
</loadAfter>
<forceLoadAfter>
<li>Ludeon.RimWorld</li>
<li>brrainz.harmony</li>
<li>erdelf.HumanoidAlienRaces</li>
<li>goudaquiche.MoharFramework</li>
</forceLoadAfter>
So i dont know much about that.
Gentilman 22 Aug @ 11:44am 
Paniel the Automata[1.6] Automatically run on Humanoid Alien Races.
Sorry, my brain tripped and made a mistake.
Gentilman 22 Aug @ 11:39am 
Hello, my {Paniel the Automata[1.6]} mod always go on to {Humanoid Alien Races}.
Can I know why? Is there something wrong with its ordering?
Or is it a bug?
Kalo  [author] 21 Aug @ 8:24am 
I didn't make any special way for Vacuum resistance. for now you have use vanilla armor or anything you can find
Watakaze 20 Aug @ 7:55pm 
Do PnL have a way to increase Vacuum resistance? or have to equip vanilla armor?
тетеря, блин 6 Aug @ 2:25pm 
it seems, it's FemaleBodyVariants that causes the problem. at least, when I turn off this only mod, Paniels' bodies start to render correctly. would be great to have some sort of compatibility with it.
тетеря, блин 6 Aug @ 7:49am 
I noticed that when I use RimSort autosort feature with alphabethic sorting, bodies render correctly, but when I switch to default topological type of sorting and apply it, it changes the load order so this race renders with Beautiful Bodies instead (and all the apparels stop fit). could you, please, add a rule to RimSort so this wouldn't happen? I guess, due to lack of some important rule to follow, alphabetic sorting places mods in the right order by accident. Some of my enabled body mods:

FemaleApparelVariants, FemaleBB Body Type Support, FemaleBodyVariants, Apparel Bodytype Resolver, More Beautiful Bodies, Beautiful Bodies, JustBodies.
Internet Explorer 3 Aug @ 8:31am 
Thank you Kalo, just wanted to share this in case anyone runs into the same problem.
The issue only occurs when you have V-Aspir-E active and try to active a new Paniel.

My guess is that the Paniel mod overrides the fuel and maintenance needs, which causes the aspiration patch to lose reference to some original vanilla needs, resulting in null reference exceptions.
For now, disabling Vanilla Aspirations Extended fixes the issue and lets Paniel work properly. (You can even do it in middle of a save)
Kalo  [author] 3 Aug @ 4:07am 
and both of yours log shows problem happend on VAspirE.AspirationWorker method. and no sign of any paniel code in logs. If they say cant help i just dont know how to help
Kalo  [author] 3 Aug @ 3:53am 
I just tried paniel with Vanilla Aspirations Extended with clean modlists. nothing special happend.
just all dlc VEF and HAR and paniel