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Rapportera problem med översättningen
This series will implement all races from the original game, including NPCs after some or all of the base races are implemented.
this could be a very nice crossover mod
Thank you for the kind words!
Toggle... sounds like a good thing to consider, although it sounds strange for a neutroamine production mod to conflict with this mod's recipe since it's quite a simple one produced via Drug Lab or Biofuel Refinery. Is it because of their recipe not accepting the plasmaskin leather?
But yeah, it's been a while since the last reported issue with referencing a non-leather item.
You can modify the appropriate field value within the Plasma Shell's VE Gene Extension called customLeatherThingDef from RB_Leather_Plasmaskin to Neutroamine. However, it's still not recommended since it may break leather optimization and similar mods by referencing a direct non-leather item, hence the changes within this mod.
Unfortunately, VE Framework is required to change the pawn's leather def so without it the leather will be the same as Baseliner's human leather.
Ooh that sounds interesting! Feel free to do so by joining the Rimbound discord server, then share those in the general channel
Yes they are in the latest version, you can see it from one of the list from change notes. I haven't updated the preview images so confusion may occur, sorry for the inconvenience!