Total War: WARHAMMER III

Total War: WARHAMMER III

56 ratings
True Unit Size x3 (RADIOUS) 6.3
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Tags: mod
File Size
Posted
Updated
4.110 MB
25 May, 2024 @ 6:42am
6 Sep @ 9:34am
18 Change Notes ( view )

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True Unit Size x3 (RADIOUS) 6.3

In 1 collection by Void
True Unit Size MOD LIST
13 items
Description
If you like the Tru Unit Size mods and want to support my work, you can now support me by buying me a coffee. Any support is much appreciated!

[ko-fi.com]




I would truly appreciate it if you could leave a like as a show of support for this mod.

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What does this mod do?

This mod is a submod for Radious. It not only doubles all units, except for Single Entity, some War Machines, Lords, and Heroes, but also contains some adjustments to try to maintain Radious' original balance as closely as possible on a scale of two times.

Changelog
- All "melee attack" stats of weapons that have this stat have the stat triplicate.
Example: Emperor Karl Franz's Dragon Tooth (Unique) in Radious has 8 Melee attack and now has 24 Melee attack. This applies to all weapons and items in the game.
- The number of all units has been incresead by 3x, except for Single Entity, some War Machines, Heroes and Lords, which have tripled HP.
- All special army abilities for Nurgle, Slaanesh, Khorne and Tzeench require triple the kills to be activated. (Waaagh, Dark Elfs, Ogres special abilities for armies also require the triple as many kills to activate)
- Direct damage increased by 200% against single entities.
- Direct damage for single entities increased by 200%
- All passive regeneration from any source nerfed by 75%. Activable spells remain normal.
- 50% buff to the mass of all cavalry, monsters and chariots. (Due to the increase in units, the cavalry performs less than it should, its also improved so that cavalry units don't get stuck in the middle of infantry so easily)
- Units with passive abilities, such as "Hellblade" require triple the kills to be activated.

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I created this mod from scratch, editing countless lines and tables. It may contain bugs or inconsistencies in some units. Your feedback is valuable to keep this mod running smoothly.
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True Unit Size x1.5:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3248186677

True Unit Size x2:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3247567570

True Unit Size x3:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3248676648

True Unit Size x4:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3263880947

True Unit Size x2(RADIOUS):
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3250960887

True Unit Size x3(RADIOUS):
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3254088138

True Unit Size SFO 1,5x:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3270440417

True Unit Size SFO x2:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3267840313

True Unit Size SFO x3:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3272344400
74 Comments
Godlike 8 Sep @ 9:32am 
For me, it would be a fair proposal if, of course, the price would also be affordable 😉
Void  [author] 6 Sep @ 9:46am 
@Godlike
I'm honestly considering opening up paid commissions for people to request other versions of the mod, or submods for other mods that are 100% compatible and balanced with true unit size. I'm saying this because I'm maintaining 9 versions of this mod alredy. And as I've said many times, unfortunately, there's no magic button that multiplies all the units; I have to edit them all, not to mention the other balancing changes described in the changelog for ALL 9 versions of the mod.
Void  [author] 6 Sep @ 9:36am 
I made a change to the mod's healing. Previously, ALL healing sources were nerfed by 75% to prevent immortal Lords/Heros/Units.
Now, only passive regeneration is nerfed by 75%, and all activatable healing spells are at 100%. (Feedback on this change is welcome.)

- All passive regeneration from any source nerfed by 75%. Activable spells remain normal.
Godlike 3 Sep @ 10:20pm 
Can You make a optional mod (for Radious and SFO) with 3x monster, Canons and etc?
Void  [author] 3 Sep @ 2:15pm 
Updated and ready for 6.3
Merlin73 3 Sep @ 1:48pm 
Thanks a lot, u rule !
Void  [author] 3 Sep @ 10:50am 
Update in progress...
jr808 2 Sep @ 9:29pm 
update please
Balalaika 2 Sep @ 6:43pm 
6.3?
jasontaylor2014 6 Aug @ 4:01pm 
Impactful Spells 3