Total War: ATTILA

Total War: ATTILA

MK1212 Extra units submod
27 Comments
sam.pidgeon  [author] 18 Oct @ 10:09am 
I have made high and late period units for Sweden to replace current ones I done for them but I been told the units are bad by banksie.

So think I will wait for better assets to become available to replace the stuff I used and get them in the mod maybe.

But Nordic factions are getting a revamp in the update and others
sam.pidgeon  [author] 18 Oct @ 10:07am 
Trouble is more assets I use more files need importing reason for doing so is because if the mk1212 team remove certain things from the model packs my units visuals may not work
RebelofAppalachia 18 Oct @ 7:41am 
Love the mod, great work!

Have you considered trimming down the filesize a bit? Since I'm imagining from the file structure you're mostly using vanilla MK1212 assets, can probably get away with less than the full 2gigs of textures in variants.
sam.pidgeon  [author] 18 Oct @ 2:15am 
Did think of adding a cavalry unit for Wales as well as spear or pike unit and crossbow unit but I think Devs of the mk1212 mod have redone Wales and they don't get anymore units
The Dark Knight 17 Oct @ 8:23pm 
Im able to play again. Thank you so much for the response, and the mod too.
sam.pidgeon  [author] 17 Oct @ 2:06am 
mod now works
sam.pidgeon  [author] 17 Oct @ 12:22am 
Tried making it so Scottish Highland nobles were 13th century unit as it says they are 14th century when I they can be recruited before that
sam.pidgeon  [author] 17 Oct @ 12:12am 
Bugger I will revert back to a previous update then
The Dark Knight 16 Oct @ 10:32pm 
Game crashes on start up since update
sam.pidgeon  [author] 13 Oct @ 1:40am 
Should do now
am 12 Oct @ 12:17am 
does it work now?
Mingles 8 Oct @ 11:08am 
thanks for the update sam!
sam.pidgeon  [author] 29 Sep @ 5:56pm 
Cannot update any further until further notice as my pc had Blue screen of death error
sam.pidgeon  [author] 29 Sep @ 12:38pm 
yes it happened earlier today so working on a fix
am 29 Sep @ 6:07am 
crash
sam.pidgeon  [author] 29 Sep @ 3:59am 
i got all the assets now in my editor but more things i use more things i have to import into my pack as if developers change any models from the model packs visuals would not work
VatPirate 24 Jun @ 10:29am 
Fair enough man
sam.pidgeon  [author] 23 Jun @ 12:30pm 
trouble is i do not have all the assets that mk 1212 use so i cannot do that and i also do not wanna overwrite anything in my editor as i do sub mods for other overhauls
VatPirate 23 Jun @ 6:33am 
This is more a personal one but if you are looking for additions to make, giving Scotland and Wales the gunpowder units (handgunner, mortars, culverin, etc) would be appreciated
sam.pidgeon  [author] 15 Jun @ 3:52am 
not sure what other faction needs new units which is why i not touched this one for ages
sam.pidgeon  [author] 15 Jun @ 3:51am 
glad u like it i do not have all the assets in my editor to do any new units so have to get devs to add some new ones
speedweed123 14 Jun @ 8:37pm 
Thank you for the extra work on the Scottish faction! Scotland badly needs a more diverse and historical looking pike Schiltron. Mixed helmets and armour
sam.pidgeon  [author] 8 Jul, 2024 @ 2:44pm 
i not worked on this mod for a while should not have any bugs unless they changed any models in model pack files
Emerald 8 Jul, 2024 @ 7:18am 
CLAYMORE

(I was kinda bummed that it was missing on the base mod)
sam.pidgeon  [author] 30 Jun, 2024 @ 8:05am 
English please
sam.pidgeon  [author] 30 Jun, 2024 @ 8:05am 
?
AseRider 30 Jun, 2024 @ 4:55am 
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