Total War: WARHAMMER III

Total War: WARHAMMER III

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-20% Campaign Movement Range
   
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2024년 4월 5일 오후 2시 20분
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-20% Campaign Movement Range

AceTheGreat님의 2 모음집
Emperor Jermundo Franz's Collection
아이템 143개
AceTheGreat's Published Mods
아이템 18개
설명
Updated For Patch 5.0

This mod reduces the base campaign movement range by around 20% (20 points) and lowers the costs/impact for all stances by 20%. This affects all factions, including the AI. Heroes are not affected.

The goal of this mod is to:
- Effectively increase the size of the map
- Reduce snowballing from settlement to settlement each turn
- Encourage more strategic movement choices
- Increase the number of land battles

Save game compatible, but the movement range change will only apply on the start of the next turn.

Other versions by me:
-15% Campaign Movement Range
-10% Campaign Movement Range

Versions by other modders:
-25% Movement Range for ALL by nlikely
-50% Campaign Army Movement (AI+Player) by Baskiney

Some players might enjoy these additional tweaks:
Lower Embark & Disembark Costs
Slower Bloodletting Drain +1 Turn
Slower Bloodletting Drain +2 Turn
댓글 11
Flying Red Rooster 2024년 11월 24일 오전 11시 44분 
The nerf only applies to some lords but not to others. Not sure why
Questionable 2024년 11월 4일 오전 12시 21분 
Considering that pretty much all movement range bonuses are % based then a flat 20 removal from the base amount would also reduce how much the % bonuses give across a whole playthrough
AceTheGreat  [작성자] 2024년 11월 3일 오전 11시 34분 
@Matlock It deducts a flat 20 points from the base movement range. Of course you can still increase it as normal, but it would always be 20 points less that in vanilla.

I usually pair it with another unpublished mod of mine that reduces the bonus movement range granted by heroes.
Matlock 2024년 11월 3일 오전 9시 19분 
Is this penalty additive or multiplicative? if it is additive it really is just a true penalty at the start of the game or for factions without movement range heroes and other buffs.
Questionable 2024년 8월 22일 오전 5시 18분 
Late but it didn't seem like Sailing is affected by this mod @Surg3on
At least if it does its negligible to the point where I didn't notice it.
Surg3on 2024년 5월 25일 오전 1시 23분 
Love it ! but... is sailing distance affected? Its already quite slow. I'm happy to DL a different mod to fix the issue but wondering if they'll just conflict.
AceTheGreat  [작성자] 2024년 4월 16일 오전 10시 26분 
No problem!
SaladOhm 2024년 4월 15일 오후 1시 25분 
Confirmed thanks so much Ace!
AceTheGreat  [작성자] 2024년 4월 13일 오전 10시 40분 
@SaladOhm I just did some quick testing. The movement range mods are save game compatible, but will only apply on the next turn in an existing save.
SaladOhm 2024년 4월 13일 오전 5시 27분 
Hey Ace, can you confirm whether or not these mods are save game compatible? I've been testing them out on an ongoing campaign but didn't notice a difference, I just wanted to make sure if these are mod limitations, intended direction, or something missing? Thanks!