Total War: WARHAMMER III

Total War: WARHAMMER III

-20% Campaign Movement Range
11 Comments
Flying Red Rooster 24 Nov, 2024 @ 11:44am 
The nerf only applies to some lords but not to others. Not sure why
Questionable 4 Nov, 2024 @ 12:21am 
Considering that pretty much all movement range bonuses are % based then a flat 20 removal from the base amount would also reduce how much the % bonuses give across a whole playthrough
AceTheGreat  [author] 3 Nov, 2024 @ 11:34am 
@Matlock It deducts a flat 20 points from the base movement range. Of course you can still increase it as normal, but it would always be 20 points less that in vanilla.

I usually pair it with another unpublished mod of mine that reduces the bonus movement range granted by heroes.
Matlock 3 Nov, 2024 @ 9:19am 
Is this penalty additive or multiplicative? if it is additive it really is just a true penalty at the start of the game or for factions without movement range heroes and other buffs.
Questionable 22 Aug, 2024 @ 5:18am 
Late but it didn't seem like Sailing is affected by this mod @Surg3on
At least if it does its negligible to the point where I didn't notice it.
Surg3on 25 May, 2024 @ 1:23am 
Love it ! but... is sailing distance affected? Its already quite slow. I'm happy to DL a different mod to fix the issue but wondering if they'll just conflict.
AceTheGreat  [author] 16 Apr, 2024 @ 10:26am 
No problem!
SaladOhm 15 Apr, 2024 @ 1:25pm 
Confirmed thanks so much Ace!
AceTheGreat  [author] 13 Apr, 2024 @ 10:40am 
@SaladOhm I just did some quick testing. The movement range mods are save game compatible, but will only apply on the next turn in an existing save.
SaladOhm 13 Apr, 2024 @ 5:27am 
Hey Ace, can you confirm whether or not these mods are save game compatible? I've been testing them out on an ongoing campaign but didn't notice a difference, I just wanted to make sure if these are mod limitations, intended direction, or something missing? Thanks!
Puta1945 5 Apr, 2024 @ 6:56pm 
Finally, someone who understands! Thank you so much for this