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Completed missions then disappear from the tac map (they can be reset by using the radio on the table in HQ). No traditional saving, no.
Ok, I understand. Allthough the aircraft you use in this scenarios missions are not persistant, because you always spawn a new aircraft for each mission. So I don't see the need for it in this scenario.
There is no feature of mine that does that.
Allthough, in the debug console, you can type "vehicle player setDamage 0" if you need to repair your plane while flying. Works in any arma 3 SP mission, where you have debug console access.
- Set "System memory limit" in launcher settings to at least 12888 (12GB)
The issue might return though, only later (Arma 3 engine memory leak perhaps in conjuntion with "Deformer" mod). If so, restart the scenario. See more in this workshop item description.